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Posted by: Jettit.7184

Jettit.7184

can we do something about this because i really dont get why everytime i use it it always puts me it the worst spots…for example…i was in the shaman fractal and used my 2 skill probably 600-700 range from the edge and what do you know i end up in the lava…i was in wvw the other day attacking sm downed at the bottom of the stairs. used my 2 skill what do you know i end up almost in the middle of the lords room…very very very rarely doe it put me anywhere i wouldnt mind being…and if the whole thing is supposed to be deceptive why does it have the clone appear close but not on the same spot as the downed person and appears 2s after being summoned? then the player appears 1s after that…thats not deceptive its just obvious and only delays being spiked for 3s longer…

tbh i really cant tell if broke or just working as intended

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Posted by: Aberrant.6749

Aberrant.6749

It’s a tele to a random spot + stealth… RNG hates us all… working as intended.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: Kenage Achalarus.4276

Kenage Achalarus.4276

you have no idea how much i hate using that skill sometimes. it has teleported me right on top of warriors guardians and hard hitting enemies when i was 500 range. what is should do is teleport you 250 range from your target then stealth. or better yet bring back the beta skill 3 teleport to a spot.

a Mesmer with a Greatsword [Confusion], your mind has been [Mind Wrack]

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Posted by: Aveneo.2068

Aveneo.2068

It’s a tele to a random spot + stealth… RNG hates us all… working as intended.

Not only that, it may stealth us (for less than a second), create a clone and then put us in random spot. But it also keeps a giant red “I’m over here!” marker on us and not on the clone.

I mean, even a blind man could spot the real Mesmer (unless we got run over by the zerg or blasted to smithereens by random AoE; which happens 9 times out of 10 because #2 ported you right in the middle of it).

What I wouldn’t give for something we can actually control like Shadow Escape and that our clone wouldn’t throw us out of stealth the moment it starts using their mind blast.

Valiant Aislinn – Aveneo Lightbringer – Shalene Amuriel – Dread Cathulu
Fojja – Vyxxi – Nymmra – Mymmra – Champion of Dwayna .. and more

Highly Over Powered Explorers [HOPE] – Desolation EU

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Posted by: Durzlla.6295

Durzlla.6295

I always wondered why they removed the downed arrow from over the mesmers clone, it was hardly -that- good, and you know… Made it so that your downed 2 actually could save you…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Jettit.7184

Jettit.7184

and the clone appears first…wtf…i thought the clone was supposed to replace you and you teleport elsewhere…like decoy does…about the only reason i use it now is for extra confusion on the target and to avoid being spiked right then…other than that its totally usless in pve cause the aggro tables dont reset when stealthed so as soon as you come out bam theyre all on you again

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Posted by: wads.5730

wads.5730

stop crying about mesmer downed state, we have it good.

we are only one of two total classes that are guaranteed to interrupt a stomp.

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Posted by: Carighan.6758

Carighan.6758

Would be good If it worked like thief down state and in place of your old spot a new downed clone is made

Considering how weak the Thief skill is, I’d rather keep my random teleport + stealth + clone over their controlled teleport + nothing.

Most of the time, the teleport only serves to get away from a single stomp, in which case the extras may or may not buy me time (the stealth, specifically). It’s rare that I need to get out of AEs at a critical moment while downed and not already resurrected (since this mostly applies to PvE).

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Iruwen.3164

Iruwen.3164

stop crying about mesmer downed state, we have it good.

we are only one of two total classes that are guaranteed to interrupt a stomp.

Was that a joke or some kind of sarkasm? I hope so.

Iruwen Evillan, Human Mesmer on Drakkar Lake

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Posted by: LordByron.8369

LordByron.8369

little workaround…
Seems it move TOWARDS your target.

So select a target opposing to the direction you want to go.

Or they could just fix it considering it hurts PvE players more than any other.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.