pu change possibilitys
return confusion damage and repair all mesmer bugs (~37 now), after nerf pu as much as you want.
returning confu dmg : condi engis would be op
Very true.
I don’t think we need to change Confusion damage as much as we need to improve the Mesmer-specific applications of Confusion. Obviously the Glamour nerfs were way overboard and could be vastly improved. Secondly, why is it that so many other professions seem to apply 5 stacks of 5s base duration Confusion all at once (even AoE for Engie bombkit), and most of our Confusion is either 1 stack and/or very short duration. (3s base)
For example the Grandmaster Minor, illusion on-death trait….hello? 1 stack with 3s duration? Useless. Needs to be at least 5s base duration.
Same goes for F2 Shatter CoF, traited it’s nice that you can stack 8 stacks of Confusion in an AE, but the 3s base duration is just trash. Basically you might hit a button once, see the relatively big Confusion damage number float over your head, and then you simply wait it out. It doesn’t punish you nearly enough.
Considering that Confusion is/was supposed to be the main Mesmer condition, I think we’re pretty terrible at maintaining a meaningful amount of it on a target. The Scepter #3 has a that 5s base duration, but the channel is so slow that by the time it ends the first stack only has 2s left. Pathetic!
Same for the iMages Confusion attack. Pathetic! Low duration and only 3 stacks, on a Phantasm with a long CD. Slow moving projectile with only 2 bounces that also applies a relatively crappy boon rather then attacking another person. Adding insult to injury, condi-duration still doesn’t pass on to it either.
In short, I don’t feel that Confusion damage is the real problem, it’s that Mesmer’s ability to inflict it is plain broken in various ways.
Confusion is pretty fun & effective on Condie Engies, so there is no reason that it couldn’t be the same or better on Mesmers if the skills, traits, and phantasm were fixed to make it a bit more viable.
Edit: Lastly, why is there no Confusion duration sigil? Does anyone use the 33% duration increase trait? Seems like that trait was intended to be a Mesmer exclusive, so if so few are using it, how about boosting it to 50%?
(edited by Windwalker.7421)
i am using the 33% trait on my torment confusion (more torment) shatter build, its pretty neat, f2 wrecks my enemys:p
but i just use it cause there isnt smth better for condi mes there
Let them fix bugs and rework some skills first, after that they can nerf pu.
Just reduce the duration of the buffs by 1 sec and/or remove the 1 second longer stealth. Problem solved.