sigil of impact
I do believe halting strike procs post stun for the bonus damage from wastrals.
I want to say wasters procs in between the interrupt and stun but Idk..
And no daze doesn’t count
“Gw2, It’s still on the Table!” – Anet
Logically, doesn’t the target have to be dazed/stunned in order to be interrupted, thus wastrels/sigil of impact should be procced? That’s how I think the order should be, anyway.
Since not so many people answered this, I will try to answer with the best of my knowledge. And also since this is a new sigil in pvp, I might as well join the discussion.
1.) Does halting strike proc Before the stun or after the stun.
This is of course assuming you used Signet of Domination or Magic Bullet or Traited when Confounding Suggestions when the interrupt occurred. Halting strike always procs on an interrupt so daze, fear, stun, etc will proc it at the same time the the latter are applied. (whenever you see the word interrupt on the screen, Halting strike is procced)
2.) Wastrel’s Punishment
Deals 5% damage to inactive foes
Inactive = not using a skill
So this only procs when the target is stunned, daze, feared etc. The target must not be able to skills 1st and the skill/s you use when they are not using a skill gets the 5% modifier. Or The target can literally just stand and move, wastrel’s will still proc.
3.) Daze and Stun on sigils
I do not remember the thread by skcamow but i think sigil of paralyzation do increase the daze duration even if it the tooltip says Increases stun duration
4.) The order
Halting strike procs on interrupt, so the state of your foe does not matter as long you interrupt something it will proc.
Wastrels and sigil off impact needs the target to be stunned, wastrels can proc as long as they are not using a skill, they do not need to be stunned or cc, just as long as they stand there or move.
I think Halting Strike happens the same time the interrupt does. A skill has to be used in order to be interrupted. When I think of skills “proccing” I imagine that the algorithm has these actions happen instantaneously, not “if this, then that”. From a programming viewpoint, that would require more work than necessary.
With that being said, I don’t think wastrel’s punishment applies to Halting Strike, but obviously I don’t know for sure. I see the logic of it applying as well.
There’s an easy test to this:
Try it out on a friend trying to heal. Try it with wastrel’s without. Look at the dmg difference keeping in mind that it will do a little bit more dmg due to being 1 point more into domination.
“The jealous are troublesome to others, but certainly a torment to themselves.”
It’s all in the matter of the order of the if than statements in the programming and their order.
Does wastrels check in after or before the stun. When does the sigil proc. And when does halting check in
“Gw2, It’s still on the Table!” – Anet
It’s all in the matter of the order of the if than statements in the programming and their order.
Does wastrels check in after or before the stun. When does the sigil proc. And when does halting check in
Unless they’re done in parallel, making it impossible to decipher when it will actually occur.
It’s all in the matter of the order of the if than statements in the programming and their order.
Does wastrels check in after or before the stun. When does the sigil proc. And when does halting check in
I do not understand the question here.
As Ive said above, wastrels will proc as long as the target is not using a skill, so he/she may be stunned or not casting anything. Stun or not. So what’s the order on that?
Same as halting strike, HS procs on interrupt, any interrupt as long as its a successful one, Will it proc wastrels? No, because the target must be doing something prior before he/she gets interrupted. You cannot interrupt another character when it is just standing still. So it means they are not INACTIVE. Now If you interrupt them and attack them next, then that attack gets the 5%.
Now if you interrupted them, HS will proc, but wastrel’s? Im not sure but when you interrupted them, they were using a skill so it means they were active when HS was cast. So i don’t think Wastrel’s will proc.
(edited by StickerHappy.8052)