the PBAOE shatter effect

the PBAOE shatter effect

in Mesmer

Posted by: Lumpy.8760

Lumpy.8760

shattering from a distance feels wasteful; even with a greatsword i feel compelled to close distance into melee range to achieve a full shatter. why does it have to be this way??

what if—instead of baseline Illusionary Persona—using a shatter would always create a clone that instantly starts running from the mesmer’s position to go shatter the target?

it doesn’t necessarily have to replace one of your existing illusions, it would still be instant in melee range, and it would be effective even from afar.

it’s really tiring having to constantly close in with a scepter or staff!

the PBAOE shatter effect

in Mesmer

Posted by: Carighan.6758

Carighan.6758

Erm, this seems very much on purpose. Melee is supposed to reward the substantially increased danger from being that close up.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

the PBAOE shatter effect

in Mesmer

Posted by: Curunen.8729

Curunen.8729

You don’t have to get in melee range.

Before IP became baseline – you would just shatter 3 illusions from any range anyway. Just think of the self shatter as a bonus effect. Ok sure the damage distribution is still weird and could be changed.