Be aware : all changes are for pve only.
1 .time warp : either change it to apply longer quickness but less times or change that 6 stacks limitation back to 9. It really upsets me even it’s still useful that it’s a direct evidence dev forgot about mes while doing major balance to … mes once again. also reduce its cd in pve would be good too considering next expansion.
2. all interrupt traits :make them useful in pve content ,like triggering those traits when mes damage break bar except power block not that it wil be op but in case anet screws something else . only thing with this change might be really powerful is mistrust which is not a bad thing .
3. SoI: change the might stack from it from 1 to 3 or 5 or 10 .10 stacks of might maybe too powerful . but 5 stacks of might will certainly help build diversity.
4.Confusion damage : we could really really double confusion damage per skill use in pve .
5. Well of Precognition : 3s aoe block instead of aegis , it could be fine in pvp too .(but given anet history it wont happen soon).
6.Well of Calamity : tooltip from wiki :“it deals massive damage to foes in the area.” buff its damage in pve since its main function was/is burst damage . though if anet has any plan to rework mes traits + skills and add actual damage mod for mes , this one can be fine .
7.Healing Prism : buff its healing power scale 500% maybe ? or delete the icd . so we could have mes healer who also applies quickness, druid healer will still be better , but more builds to play around is not a bad thing .
8.make sword offhand 4 and scepter 2 block does not summon clone when u have 3 phantasmal .
9. Master Fencer and Phantasmal Fury: combine this two into one Minor GM trait:Gain fury when you strike an enemy whose health is below the threshold(75%),and whenever you apply fury , you apply fury to your phantasmal. make new Major Adept : counter strike : whenever you block , you active Illusionary Riposte effect . ICD 10s .
(this change can be apply to pvp too ,make power shatter great again but remain glassy).
10.Winds of Chaos: change this to a channel skill , a small aoe condition damage around target , also apply random boons to allies between you and target.(double the stack of condition it applies now)
11.chaos armor : reduce its cd to 20-25s .always apply boons in order : proection > regen > vigor . and apply condition in order : weakness > confusion > blind .(too much nerf from Chaotic Dampening).
12. Persistence of Memory : buff this back for pve .
13. The Pledge: not sure if current torch phantasmal still cleanse condition . last time i remembered it’s bugged .
14.Phantasmal Mage: i don’t think i need to say anything here.
15.Arcane Thievery: this skill needs a fix rather than change .also 25-30 cd is enough .
16. All Phantasmal: give us an ability to change target in combat .(this one maybe a huge reword i dont know)
17.Lost Time : no one uses it in all game mode .buff a bit plz.
18:Illusion of Life : tho generally rally skill in pve are not that useful ,but i’d like to see a rework for this skill in pve .like dealinng 10k damage or getting 8k heal instead of rally on kill. think about if future raid content will be hard enough to make use of those skills .
19. Sword AA : faster AA plz. but i can live with it if anet reword shatter and phan