5 simple steps to solve most Necro problems

5 simple steps to solve most Necro problems

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

1. Consume Conditions
put the Cooldown back to 25 or 20 since it now applies a condition to us.. If traitet the codown is at about 13-16 seconds while applying 2 conditions to the caster thats balance enough

2. make the Terrormancer viable again.
-Curses: just move “Terror” or “Path of Corruption” back to GM and move “Weakening Shroud” to Master instead
-Soul Reaping: switch places of “Vital Persistence” and “Soulmarks”

further explanation: https://forum-en.gw2archive.eu/forum/professions/necromancer/Terrormancer-not-viable

3. “Furious Demise” , Minor2 in the Curses Specialisation. 5s of Fury doesnt serve any Condition build. Curses is now a condition-only specialisation since power has now 4 way better options so no power build will play it. if you do the math then fury gets you 2 crits more out of 10 hits (thats about how many we get during 5s) so 2 more crits bc of “furious Demise” wich will proc maybe 1 bleeding stack of 3 seconds.. thats crappy
JUST MERGE IT WITH “SPEED OF SHADOWS” in Sould Reaping to provide the option of a Fury based Shroudmancer. If you dont want to have 3 effects in one Trait merge the increased DS-runningspeed with Reapers Shroud (Reaper, Minor1) since only meleefighters need that and Reapers Shroud becomes one
Minor2 in Curses can be filled with something any conditionbuild serves like “Weakening Shroud”

4. both autoattacks of Staff and Axe lack damage and it wasn’t menioned they would change so just read the necro forum and you will see it was one of our biggest concerns in the past years. even if the damage got increased by both 30% it wouldnt be OP at all just think of it

5 healing while in Shroud: one of the main reasons why Consume Conditions is our only available heal is the fact that Signet of Vampirism and Well of Blood dont benefit us while being in Shroud. Not even Regeneration we applied to ourselver (Mark of Blood) works. it was said that all siphoning will work now but that isnt enough.. every other class benefits from running around with an ele or engineer BUT not the necro because when he needs the heal he is unaffected bc he is im Shroud. EVERY OTHER CLASS CAN BE HEALED DURING THEIR INVULERABILITY!!! think of that..

There is much more but lets just start with those 5 since they are necessary..

(edited by DEATHsCLAW.1978)

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Posted by: Zantmar.5406

Zantmar.5406

vampire signet and well of blood needs buff other wise people still will use consume conditions for power nec -its just plain better

Life blast should hit twice and have its damage halfed
If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move

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Posted by: Sigmoid.7082

Sigmoid.7082

. “Furious Demise” , Minor2 in the Curses Specialisation. 5s of Fury doesnt serve any Condition build.Curses is now a condition-only specialisation since power has now 4 way better options so no power build will play it.

This is narrow minded. There are actually a few good pick ups for all builds in curses its not just condi only. Some good traits for power and hybrid builds in there.

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Posted by: Siva Mira.3546

Siva Mira.3546

Step1, picking all 5 Corruption skills.
Step2, traits for Master of Corruption.
Step3, activating all 5 Corruption skills. By doing so you give yourself 10 conditions or in other word, you just Signet of Spite yourself. But don’t worry the good part is coming.
Step4, you are in downstate now, the most OP thing Anet ever give us. Press 1
Step5, Profit!!!

I expect this build is going to be so OP that Anet will have to Patch it after 2 hours once the update went live.

All is vain.

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Posted by: Sadrien.3470

Sadrien.3470

Step1, picking all 5 Corruption skills.
Step2, traits for Master of Corruption.
Step3, activating all 5 Corruption skills. By doing so you give yourself 10 conditions or in other word, you just Signet of Spite yourself. But don’t worry the good part is coming.
Step4, you are in downstate now, the most OP thing Anet ever give us. Press 1
Step5, Profit!!!

I expect this build is going to be so OP that Anet will have to Patch it after 2 hours once the update went live.

Exploits!!!!!!!!!!!!!

Have fun. Be Alive. K Thnx Bye.

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Posted by: Dirame.8521

Dirame.8521

3. “Furious Demise” , Minor2 in the Curses Specialisation. 5s of Fury doesnt serve any Condition build. Curses is now a condition-only specialisation since power has now 4 way better options so no power build will play it.

Are you sure you’ve read the traits in curses properly? And I guess maybe you only play Carrion Amulet maybe? But see, there are those of us who play Rabid or even Carrion and still want that fury so that we can proc things like;

Sigil of Torment
Plague Sending
Weakening Shroud
Sigil of Blood
Sigil of Rage
Sigil of Generosity
Sigil of Strenght
Sigil of Nullification
Sigil of Earth

But hey, maybe it’s just me.

5 healing while in Shroud: one of the main reasons why Consume Conditions is our only available heal is the fact that Signet of Vampirism and Well of Blood dont benefit us while being in Shroud. Not even Regeneration we applied to ourselver (Mark of Blood) works. it was said that all siphoning will work now but that isnt enough.. every other class benefits from running around with an ele or engineer BUT not the necro because when he needs the heal he is unaffected bc he is im Shroud. EVERY OTHER CLASS CAN BE HEALED DURING THEIR INVULERABILITY!!! think of that..

From personal experience, I’ve seen the power of Unholy Sanctuary and, you wouldn’t believe how effective it can be ON ITS OWN. Throw in the ability to life steal while in DS and yea…… don’t knock it till you’ve tried it.

The rest of your suggestions are valid though. 3 of 5 aint bad.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

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Posted by: Sadrien.3470

Sadrien.3470

3. “Furious Demise” , Minor2 in the Curses Specialisation. 5s of Fury doesnt serve any Condition build. Curses is now a condition-only specialisation since power has now 4 way better options so no power build will play it.

Are you sure you’ve read the traits in curses properly? And I guess maybe you only play Carrion Amulet maybe? But see, there are those of us who play Rabid or even Carrion and still want that fury so that we can proc things like;

Sigil of Torment
Plague Sending
Weakening Shroud
Sigil of Blood
Sigil of Rage
Sigil of Generosity
Sigil of Strenght
Sigil of Nullification
Sigil of Earth

But hey, maybe it’s just me.

5 healing while in Shroud: one of the main reasons why Consume Conditions is our only available heal is the fact that Signet of Vampirism and Well of Blood dont benefit us while being in Shroud. Not even Regeneration we applied to ourselver (Mark of Blood) works. it was said that all siphoning will work now but that isnt enough.. every other class benefits from running around with an ele or engineer BUT not the necro because when he needs the heal he is unaffected bc he is im Shroud. EVERY OTHER CLASS CAN BE HEALED DURING THEIR INVULERABILITY!!! think of that..

From personal experience, I’ve seen the power of Unholy Sanctuary and, you wouldn’t believe how effective it can be ON ITS OWN. Throw in the ability to life steal while in DS and yea…… don’t knock it till you’ve tried it.

The rest of your suggestions are valid though. 3 of 5 aint bad.

3/5 is a passing suggestions grade, that’s rare !!!

Have fun. Be Alive. K Thnx Bye.

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

3. “Furious Demise” , Minor2 in the Curses Specialisation. 5s of Fury doesnt serve any Condition build. Curses is now a condition-only specialisation since power has now 4 way better options so no power build will play it.

Are you sure you’ve read the traits in curses properly? And I guess maybe you only play Carrion Amulet maybe? But see, there are those of us who play Rabid or even Carrion and still want that fury so that we can proc things like;

Sigil of Torment
Plague Sending
Weakening Shroud
Sigil of Blood
Sigil of Rage
Sigil of Generosity
Sigil of Strenght
Sigil of Nullification
Sigil of Earth

But hey, maybe it’s just me.

5 healing while in Shroud: one of the main reasons why Consume Conditions is our only available heal is the fact that Signet of Vampirism and Well of Blood dont benefit us while being in Shroud. Not even Regeneration we applied to ourselver (Mark of Blood) works. it was said that all siphoning will work now but that isnt enough.. every other class benefits from running around with an ele or engineer BUT not the necro because when he needs the heal he is unaffected bc he is im Shroud. EVERY OTHER CLASS CAN BE HEALED DURING THEIR INVULERABILITY!!! think of that..

From personal experience, I’ve seen the power of Unholy Sanctuary and, you wouldn’t believe how effective it can be ON ITS OWN. Throw in the ability to life steal while in DS and yea…… don’t knock it till you’ve tried it.

The rest of your suggestions are valid though. 3 of 5 aint bad.

1. I played both, but rabid was better ever since LF didn’t scale with vitality anymore. and now everyone is gonna take rabid since 13% of your pecision is converted to condition damage (Minor 3 in Curses)
then if anyone plays Carrion he can invest somewhat in precision and with minor3 2%critcance per condition on its target you still get a good critchance of up to 30% instead of having 20% and all 15s another 20% for 5s. in a total average its about the same as it is now pre patch so still possible.

2. Unholy Sanctuary is powerful no doubt! but I just think it is unfair that all healings to Necros while in DS are wasted..

-

. “Furious Demise” , Minor2 in the Curses Specialisation. 5s of Fury doesnt serve any Condition build.Curses is now a condition-only specialisation since power has now 4 way better options so no power build will play it.

This is narrow minded. There are actually a few good pick ups for all builds in curses its not just condi only. Some good traits for power and hybrid builds in there.

At least Curses should be a Condition (or Hybrid) only Specialisation since Powermancers have Spite&Reaper as 2 mostly offensive Power Traitlines who are both way better so I dont think many Power specs will pick Curses..
yes you are right you can pick condi remove, corruption recharge and weakness, all pretty defensively with some offensive things but now compare it please to the Death Magic line: especially with the new trait CORRUPERs FERVOR
whenever you apply a condition you get a stack (8s,max.10) of 30 thoughness and 2%less condidamage.. 10condis in 8s is pretty easy so you have almost a perma uptime of 300 thoughness and -20% Condition damage dealt to you.. and thats just 1 trait so why would a powermancer (who reaches this with vulnerability+chill too) go in Curses if he wants some defense? and not to forget: Deathmagic provides some offensive parts too

(edited by DEATHsCLAW.1978)

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Posted by: Sigmoid.7082

Sigmoid.7082

At least Curses should be a Condition (or Hybrid) only Specialisation since Powermancers have Spite&Reaper

No line should be anything for anyone. It should just provide options to augment your build regardless of what build you are running. If power wants curses they should have options, if condi wants reaper or spite they should have options. Which they do. They changed this and removed stats from trait lines specifically for this reason so all builds can have options in all lines, which with the changes they now do.

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Posted by: Dirame.8521

Dirame.8521

At least Curses should be a Condition (or Hybrid) only Specialisation since Powermancers have Spite&Reaper

No line should be anything for anyone. It should just provide options to augment your build regardless of what build you are running. If power wants curses they should have options, if condi wants reaper or spite they should have options. Which they do. They changed this and removed stats from trait lines specifically for this reason so all builds can have options in all lines, which with the changes they now do.

If only all the options were actually worth taking in some cases (not talking just about the Necro when I say this).

I make guides to builds you may not have heard of;
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http://www.twitch.tv/ceimash

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Posted by: nekretaal.6485

nekretaal.6485

These suggestions to not get you anyplace near solving problems.

(1) Some sort of defense against ranged projectiles needs to exist.
(2) Axe needs to get fixed (up the damage on 1, put a blast finisher on 3)
(3) Immobilize stacking needs to disappear, or necromancer condition removal needs buffs
(4) Base scepter condition durations need to increase. Lingering curse should be removed as a trait.
(5) Sustain is healing. Life force is not healing. If anet can buff real sustain (not life force), then necromancers have the option of taking celestial and not being at such a severe stat disadvantage. The easy way I o this is to allow healing in death shroud.
(6) Some sort of team support needs to exist
(7) z-Axis ports needs to be fixed, or everybody needs access to them. Increasing the casting range of flesh Wurm is good enough.

#24 leaderboard rank North America.

(edited by nekretaal.6485)

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

At least Curses should be a Condition (or Hybrid) only Specialisation since Powermancers have Spite&Reaper

No line should be anything for anyone. It should just provide options to augment your build regardless of what build you are running. If power wants curses they should have options, if condi wants reaper or spite they should have options. Which they do. They changed this and removed stats from trait lines specifically for this reason so all builds can have options in all lines, which with the changes they now do.

If only all the options were actually worth taking in some cases (not talking just about the Necro when I say this).

@sigmoid
1.Reaper specialisation makes a condimamcer weaker since you have a fear on kitten longer cooldown, no bleed on shroud#2, no torment on shroud#5 and all on top is the fact that you have to go melee to hit with shroud#1
so no reaper line for condimancers..
2. Spite.. ok the signet trait maybe.. and the spinal shivers but if you take all together its not even as useful as minor2 in Soul Reaping (last Grasp)

so why should Curses provide a decent power support when all the others dont for condi? bc anet only likes powermancer???

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Posted by: Sigmoid.7082

Sigmoid.7082

@Dclaw
1. Doom and infusing terror have the same base 20s cooldown. You can double tap it for aoe fear+chill as well. Sure you don’t have a few bleeds to torment but you gain access to short cooldown poison, chill that can be made to do damage as well as much better use of the dhuumfire trait and potentially 4 or 5 stacks of aoe burn empowered by vulnerability and might generation. Again different way to play condi but like I said you still have the option in those lines. So its not “no reaper line for condi necro” at all.
2.the spite line generate vulnerability and might like crazy. Condition damage scales with both of these now. Also there are some good traits in there for condi builds that have been theory crafted. Maybe not “terrormancer” but condi builds as a whole can still benefit from that line.

The options are there its just if you want to capitalise on them and use them for your build or not. Again saying X line is power only or Y line is condi only is wrong because now there are no stats tied to traits so no useless stats, options for both types in the lines and builds avaliable.

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

@Dclaw
1. Doom and infusing terror have the same base 20s cooldown. You can double tap it for aoe fear+chill as well. Sure you don’t have a few bleeds to torment but you gain access to short cooldown poison, chill that can be made to do damage as well as much better use of the dhuumfire trait and potentially 4 or 5 stacks of aoe burn empowered by vulnerability and might generation. Again different way to play condi but like I said you still have the option in those lines. So its not “no reaper line for condi necro” at all.
2.the spite line generate vulnerability and might like crazy. Condition damage scales with both of these now. Also there are some good traits in there for condi builds that have been theory crafted. Maybe not “terrormancer” but condi builds as a whole can still benefit from that line.

The options are there its just if you want to capitalise on them and use them for your build or not. Again saying X line is power only or Y line is condi only is wrong because now there are no stats tied to traits so no useless stats, options for both types in the lines and builds avaliable.

1. sorry that’s my bad it is 20.. it just feels a little shorter idk.. so yes you have the same amount of fear, but still less conditions AND you have to cover 1200 range so still.. its possible but.. you know what I mean
2. Spite line creates some might but not like crazy.. like crazy are 20+ stacks.. Vulnerability stacking just by traits needs the combination of both of these lines (vulnerability on chills) and in the reaper line might while hitting chilled enemies.. so hybrid builds can take a combo of all 3 but I still wouldnt advise it.

but as a pure condi I still dont see a good use of them..

then however I still dont see any sence it using Curses as a power or to make it usable for power build bc the other lines are good enough..
the whole forum is full of post about it since the power builds already got their huge buffs. all the condimancers want is 1 specialisation who is completely usable for them, no more and not less and I can really understand them.. and I didnt play condi in a loooooong time. I think there is a way to go where Powermancers still can equip usable things but the focus has to be the condimancer (like power is in the spite line, and the reapers line, and the soul reaping line,…)

(edited by DEATHsCLAW.1978)

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Posted by: Sigmoid.7082

Sigmoid.7082

@Dclaw
1. True but like i said its just a different means to the same end. Still a condi build but played a different way.
2. You can maintain 18 stacks as long as you are fighting people around 50% hp and that is with a single minor trait. It doesnt count any other might generation from potential use of the signet trait with its 2boon corrupt. Or even spiteful spirit since it casts axe #3 and that now converts a boon and grants retaliation.

There are traits in there that are nice for a power build and I for one have one that can use curses.

I think there is a way to go where Powermancers still can equip usable things but the focus has to be the condimancer (like power is in the spite line, and the reapers line, and the soul reaping line,…)

That is actually how it is after its changed though. Most of the traits are condi but there are valid options for power traits and synergy with other traits in other lines power builds would take. Only PS, PoC and , WS arent mainly condi. Thats 3/9.

(edited by Sigmoid.7082)

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Posted by: Linnael.1069

Linnael.1069

@Dclaw
1. True but like i said its just a different means to the same end. Still a condi build but played a different way.
2. You can maintain 18 stacks as long as you are fighting people around 50% hp and that is with a single minor trait. It doesnt count any other might generation from potential use of the signet trait with its 2boon corrupt. Or even spiteful spirit since it casts axe #3 and that now converts a boon and grants retaliation.

There are traits in there that are nice for a power build and I for one have one that can use curses.

I think there is a way to go where Powermancers still can equip usable things but the focus has to be the condimancer (like power is in the spite line, and the reapers line, and the soul reaping line,…)

That is actually how it is after its changed though. Most of the traits are condi but there are valid options for power traits and synergy with other traits in other lines power builds would take. Only PS, PoC and , WS arent mainly condi. Thats 3/9.

Weakening shroud is probably the best GM in the game right now for tanky power builds. I don’t see why the focus of curses should be condi at all.

Stormbluff Isle – Syliara
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Posted by: Sigmoid.7082

Sigmoid.7082

@Dclaw
1. True but like i said its just a different means to the same end. Still a condi build but played a different way.
2. You can maintain 18 stacks as long as you are fighting people around 50% hp and that is with a single minor trait. It doesnt count any other might generation from potential use of the signet trait with its 2boon corrupt. Or even spiteful spirit since it casts axe #3 and that now converts a boon and grants retaliation.

There are traits in there that are nice for a power build and I for one have one that can use curses.

I think there is a way to go where Powermancers still can equip usable things but the focus has to be the condimancer (like power is in the spite line, and the reapers line, and the soul reaping line,…)

That is actually how it is after its changed though. Most of the traits are condi but there are valid options for power traits and synergy with other traits in other lines power builds would take. Only PS, PoC and , WS arent mainly condi. Thats 3/9.

Weakening shroud is probably the best GM in the game right now for tanky power builds. I don’t see why the focus of curses should be condi at all.

Because they want the lines to have a similar feel. It does that well while still having options for everyone.

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

yes and I didnt say Curses should be made “unusable” for power specs!! my proposal (and it was mentioned by a lot of players already…) was to either merge or just change Minor 2 (Furious Demise)

I thought instead of that Fury you could simply put Path of Corruption in Minor2 since it helps ANY build, boon corruption of for example protection helps a power build too.

so it would look like this:

Minor1 Barbed Precision (maybe with 66%proc on crit)
Minor2 Path of Corruption (with or without Fury)
Minor3 Target the Weak

Adept:
Terrifying Descent
Plague Sending (*)
Chilling Darkness

Master
Terror
Master of Corruption (*)
(free slot)

Grandmaster
Weakening Shroud (*)
Parasitic Contagion
Lingering Curse

everything marked with an * is usable as a Powerspec,
especially MoC since the addtitional conditions dont bother you too much since you have a low condi damage, especially with the formula changes they deal even less than before when not focused on condi. So you can still have your Consume Conditions at 20s by getting some vulnerability and idk maybe bleed for 5 seconds or so…

Thats what I propose, nothing else

for the free slot there are many ideas already out there in the forum

(edited by DEATHsCLAW.1978)

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Posted by: Sigmoid.7082

Sigmoid.7082

I think its fine as it is. Furious demise is also fine because it helps both builds as it is. The way it is now it has options and combinations for all condi builds instead of specifically terror builds and still has great options for power builds. There are far more build options in there now than before.

I dont understand your dislike for fury though.

(edited by Sigmoid.7082)

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

I think its fine as it is. Furious demise is also fine because it helps both builds as it is. The way it is now it has options and combinations for all condi builds instead of specifically terror builds and still has great options for power builds.

I dont understand your dislike for fury though.

fury doesnt help a condi build at all.. during that 5 seconds it gives you at max. 3 more crits (I can show you the math if needed).. good in a power spec but in a condi with almost no critdamage and power it procs 1-2 additional bleeds.. that is literally nothing. and since this line is focused on Condi (I didnt say dedicated..) that fury should either be moved to somewhere it serves builds better, for example with the DS recharge.
or you leave furious demise there but merge it with something but just alone the 5s of fury dont benefit a condimancer at all

I like fury a lot, but not in a condi spec, its simply missplaced there

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Posted by: Sigmoid.7082

Sigmoid.7082

I think its fine as it is. Furious demise is also fine because it helps both builds as it is. The way it is now it has options and combinations for all condi builds instead of specifically terror builds and still has great options for power builds.

I dont understand your dislike for fury though.

fury doesnt help a condi build at all.. during that 5 seconds it gives you at max. 3 more crits (I can show you the math if needed).. good in a power spec but in a condi with almost no critdamage and power it procs 1-2 additional bleeds.. that is literally nothing. and since this line is focused on Condi (I didnt say dedicated..) that fury should either be moved to somewhere it serves builds better, for example with the DS recharge.
or you leave furious demise there but merge it with something but just alone the 5s of fury dont benefit a condimancer at all

I like fury a lot, but not in a condi spec, its simply missplaced there

Sigil of Torment
Plague Sending
Weakening Shroud
Sigil of Blood
Sigil of Rage
Sigil of Generosity
Sigil of Strenght
Sigil of Nullification
Sigil of Earth
etc etc

Fits perfectly fine. There are builds, both power and condi that will make good use of the fury and the extra crit chance. Also the line is condi and critical strikes, not just condi. Fury makes perfect sense.

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

I think its fine as it is. Furious demise is also fine because it helps both builds as it is. The way it is now it has options and combinations for all condi builds instead of specifically terror builds and still has great options for power builds.

I dont understand your dislike for fury though.

fury doesnt help a condi build at all.. during that 5 seconds it gives you at max. 3 more crits (I can show you the math if needed).. good in a power spec but in a condi with almost no critdamage and power it procs 1-2 additional bleeds.. that is literally nothing. and since this line is focused on Condi (I didnt say dedicated..) that fury should either be moved to somewhere it serves builds better, for example with the DS recharge.
or you leave furious demise there but merge it with something but just alone the 5s of fury dont benefit a condimancer at all

I like fury a lot, but not in a condi spec, its simply missplaced there

Sigil of Torment
Plague Sending
Weakening Shroud
Sigil of Blood
Sigil of Rage
Sigil of Generosity
Sigil of Strenght
Sigil of Nullification
Sigil of Earth
etc etc

Fits perfectly fine. There are builds, both power and condi that will make good use of the fury and the extra crit chance. Also the line is condi and critical strikes, not just condi. Fury makes perfect sense.

About the Sigills,

anybody who equips those is gonna use some precision stat to trigger them, just triggering them all 15 seconds with that fury isnt effective at all.

additionally post update everybody who uses curse line is gonna equip some precision stuff since 13% is getting convertet to condi damage (Minor3)

fury helps mainly a power build so why not move it to a power-focused line and give the condimancers a useful minor?

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Posted by: Sigmoid.7082

Sigmoid.7082

I think its fine as it is. Furious demise is also fine because it helps both builds as it is. The way it is now it has options and combinations for all condi builds instead of specifically terror builds and still has great options for power builds.

I dont understand your dislike for fury though.

fury doesnt help a condi build at all.. during that 5 seconds it gives you at max. 3 more crits (I can show you the math if needed).. good in a power spec but in a condi with almost no critdamage and power it procs 1-2 additional bleeds.. that is literally nothing. and since this line is focused on Condi (I didnt say dedicated..) that fury should either be moved to somewhere it serves builds better, for example with the DS recharge.
or you leave furious demise there but merge it with something but just alone the 5s of fury dont benefit a condimancer at all

I like fury a lot, but not in a condi spec, its simply missplaced there

Sigil of Torment
Plague Sending
Weakening Shroud
Sigil of Blood
Sigil of Rage
Sigil of Generosity
Sigil of Strenght
Sigil of Nullification
Sigil of Earth
etc etc

Fits perfectly fine. There are builds, both power and condi that will make good use of the fury and the extra crit chance. Also the line is condi and critical strikes, not just condi. Fury makes perfect sense.

About the Sigills,

anybody who equips those is gonna use some precision stat to trigger them, just triggering them all 15 seconds with that fury isnt effective at all.

additionally post update everybody who uses curse line is gonna equip some precision stuff since 13% is getting convertet to condi damage (Minor3)

fury helps mainly a power build so why not move it to a power-focused line and give the condimancers a useful minor?

So any build condi or other wise shouldn’t be able to take less precision and build tankier and get the crit chance they need to proc the traits from the line that specialises in critical strikes?

Not everybody taking the line will build precision nor will anybody looking to proc on crit abilities. What’s to say people who want extra critical strike chance from speccing into the line that specialises in it shouldn’t gain any? Just because it doesn’t fit for you and your builds doesn’t mean it doesn’t fit for other people and theirs. Carrion spite condi builds, settler blood magic condi builds are two off the top of my head.

Again its perfectly fine.

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

if you have no precision at all and you spec into curses you still get 10% if the target has 5 condis on.. then I have never seen before any tank necro with on crit proc sigills whithout any precision equipped..
then if anyone would he would get his procs once every 15s with that fury what is very ineffective.

if ppl wanna spec for crits they simply go soulreaping and equip deathly perception bc it goves you more. I even think the should put the precision to soulreaping just bc of this trait

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Posted by: OlliX.1705

OlliX.1705

2. make the Terrormancer viable again.
-Curses: just move “Terror” or “Path of Corruption” back to GM and move “Weakening Shroud” to Master instead
-Soul Reaping: switch places of “Vital Persistence” and “Soulmarks”

Yeah, just kitten on powermancers instead so terrormancer can be viable. How about no.

[qT] Necro main.

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Posted by: L Step.8659

L Step.8659

I don’t think your changes are correct. We need a complete overhaul of weapons or utilities. Either have the weapons contain more utility and burst skills or lower or utility cds since those are used for our burst and sustain and utility moreso than most professions atm.

We need completely new elites, transforms are bad and they’re very non imaginitive to use.

We still need a sustain buff siphon wise with non gimmicky support such as teleporting downed players. Like really that’s the best they could come up with? We need a proper bunker build to be wanted in PvP,

We need healing through ds not traited, not just from siphons, if it has to be lower healing so be it we need to interact with teammates better.

We need shorter cast times on a lot of things.

You mentioned this one but now we need a viable heal. CC even needed a buff imo let alone a nerf.

Tiny tweaks and wait and see and 6 month balance patching is never going to see the Necro be viable in PvP at this rate. If we get overbuffed they can tweak it it’s fine, but tiny buffs here and there that are nowhere near sustaining the power creep other professions are getting are just pushing us farther and farther back relative to the other professions.

I really do think we need something short of an overhaul on a lot of things.

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Posted by: Sigmoid.7082

Sigmoid.7082

if you have no precision at all and you spec into curses you still get 10% if the target has 5 condis on.. then I have never seen before any tank necro with on crit proc sigills whithout any precision equipped..
then if anyone would he would get his procs once every 15s with that fury what is very ineffective.

if ppl wanna spec for crits they simply go soulreaping and equip deathly perception bc it goves you more. I even think the should put the precision to soulreaping just bc of this trait

And what 10% should just be enough and that’s it? Whether you like it or not its the critical strikes line so fury fits fine. Going for 14 to 34% give you better chance to proc things and not everything had a low cooldown. Plague sending is on 30s got example and other on crit abilities have ICDs. It gives builds who want to build tanky and lack perc a chance to make use of abilities that would other be hard to use.

" simply spec SR ad take DP" how about if they don’t want that line or want a different GM from that line? Again whether you like it or not, if it fits your build or not, if it curses is the crit line and it should have options for people who want to crit. Fury fors that just fine. You dislike of fury in the line is, for lack of better words, narrow minded.

Your changes and dislike of the minor cator specifically to condi and specifically to your condi build. It completely disregards the current trait positioning for a wider amount of builds, for which there can now be many, that harmonise perfectly fine with the way it has been shown to us.

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Posted by: DEATHsCLAW.1978

DEATHsCLAW.1978

if you have no precision at all and you spec into curses you still get 10% if the target has 5 condis on.. then I have never seen before any tank necro with on crit proc sigills whithout any precision equipped..
then if anyone would he would get his procs once every 15s with that fury what is very ineffective.

if ppl wanna spec for crits they simply go soulreaping and equip deathly perception bc it goves you more. I even think the should put the precision to soulreaping just bc of this trait

And what 10% should just be enough and that’s it? Whether you like it or not its the critical strikes line so fury fits fine. Going for 14 to 34% give you better chance to proc things and not everything had a low cooldown. Plague sending is on 30s got example and other on crit abilities have ICDs. It gives builds who want to build tanky and lack perc a chance to make use of abilities that would other be hard to use.

" simply spec SR ad take DP" how about if they don’t want that line or want a different GM from that line? Again whether you like it or not, if it fits your build or not, if it curses is the crit line and it should have options for people who want to crit. Fury fors that just fine. You dislike of fury in the line is, for lack of better words, narrow minded.

Your changes and dislike of the minor cator specifically to condi and specifically to your condi build. It completely disregards the current trait positioning for a wider amount of builds, for which there can now be many, that harmonise perfectly fine with the way it has been shown to us.

1. you talk like you were god or whatever who knows exactly to be right.. it is just and only your opinion

2. I have mine wich is that fury doesnt serve a condibuild too much. I did the math to prove you. the fact that you want to proc on crit sigills all 15s with that fury ks kinda funny but however.. additonally it has no synergy at all with minor 3

3. I think it is ridiculous that the whole precision line how you call is getting beat by just 1 trait in soul reaping.. so the precision part could just be left out (again my opinion)

4. I dont even play condimancer, I just see that anet is only looking for the powermancer and want to see build diversity some more.. My build is gonna be a chill based powermancer i dont even spec in curses..

(edited by DEATHsCLAW.1978)