A consideration

A consideration

in Necromancer

Posted by: Xarius.6120

Xarius.6120

I have seen videos about the next expansion changes, and read a lot of rage here, so I would like to make you consider something:

About the “nerf” of deadly chill trait of the Reaper: 1 stak of bleeding; yes I saw it, but the character was in PvP lobby, where traits and skills can be different, and it is already like it. We don’t know if it will be the same in PvE and WvW.

And an upgrade last night, about 2 conditions formulas:

Confusion: Base damage has been increased to match bleed’s base damage; skill-activation damage has been reduced to compensate for this. This change only applies to PvE.

Torment: Base damage has been increased to match bleed’s base damage; movement damage has been reduced to compensate for this. This change only applies to PvE.

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-August-8-2017-3

I remember Scourge inflicts torment quite good (but probably mesmer and revenant will be more happy about it).

A consideration

in Necromancer

Posted by: Kam.4092

Kam.4092

I have seen videos about the next expansion changes, and read a lot of rage here, so I would like to make you consider something:

About the “nerf” of deadly chill trait of the Reaper: 1 stak of bleeding; yes I saw it, but the character was in PvP lobby, where traits and skills can be different, and it is already like it. We don’t know if it will be the same in PvE and WvW.

And an upgrade last night, about 2 conditions formulas:

Confusion: Base damage has been increased to match bleed’s base damage; skill-activation damage has been reduced to compensate for this. This change only applies to PvE.

Torment: Base damage has been increased to match bleed’s base damage; movement damage has been reduced to compensate for this. This change only applies to PvE.

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-August-8-2017-3

I remember Scourge inflicts torment quite good (but probably mesmer and revenant will be more happy about it).

People just love overreacting, and complaining. Every new Elite Spec is getting this stuff said about it.

Scourge will be a great Raid DPS, and will probably have a great support build. I see it filling Meta DPS and Support roles, but everyone loves to be mad and call everything bad. It’s the MMO world after all.

A consideration

in Necromancer

Posted by: Silv.9207

Silv.9207

The deathly chill that inflict 1 bleed is only in sPvP, in PvE and WvW you inflict 3 bleed every chill. And is like this since ever, at last in sPvP.

That’s true, people like to overreact (I’m in this side), and tomorrow we’ll be able to see how will be that new elite in PvE, WvW and sPvP.

My hope is big but we’re necros and ANet don’t like when we inflict high damage or obtain survavibility, then I don’t bet on the High condi dps side, not with that elite.
But maybe a good support should be a way to make a spot in Raids and Fractals for the necro.

A consideration

in Necromancer

Posted by: Kam.4092

Kam.4092

The deathly chill that inflict 1 bleed is only in sPvP, in PvE and WvW you inflict 3 bleed every chill. And is like this since ever, at last in sPvP.

That’s true, people like to overreact (I’m in this side), and tomorrow we’ll be able to see how will be that new elite in PvE, WvW and sPvP.

My hope is big but we’re necros and ANet don’t like when we inflict high damage or obtain survavibility, then I don’t bet on the High condi dps side, not with that elite.
But maybe a good support should be a way to make a spot in Raids and Fractals for the necro.

It’s next week, not tomorrow for the Elite Specs. Tomorrow is map preview.