A newb Necro, and Spectral Walk.
I’m not really certain. I’d have to test it on thieves specifically, as the stone applied by Basilisk Venom is stun-breakable (Specifically changed way back in October, I think), while stone applied by basilisks in PvE is not.
I do have a suspicion though: there’s a trait that gives the thief an extra use of any given venom, including basilisk venom. In PvE, if they’re using Basilisk Venom as their elite, it’s probable they had Residual Venoms as well. So you may have stun-broke the first hit, only to get hit immediately after and take another 1.5 second stone.
It’s pretty obvious, and nobody’s impressed.
I’m not really certain. I’d have to test it on thieves specifically, as the stone applied by Basilisk Venom is stun-breakable (Specifically changed way back in October, I think), while stone applied by basilisks in PvE is not.
I do have a suspicion though: there’s a trait that gives the thief an extra use of any given venom, including basilisk venom. In PvE, if they’re using Basilisk Venom as their elite, it’s probable they had Residual Venoms as well. So you may have stun-broke the first hit, only to get hit immediately after and take another 1.5 second stone.
Well, the usual Thief combo is preload CnD > Steal (traited with Mug, III) > Backstab. Between CnD and Mug, this would hit almost simultaneously, so the residual venom trait would have already applied the 2nd effect, as Steal would have done damage being traited (Mug) and then CnD would hit.
I know Basilisk is bugged where if you are stone colored you cannot dodge roll, but I couldnt move at all, so kinda curious.
I’m not really certain. I’d have to test it on thieves specifically, as the stone applied by Basilisk Venom is stun-breakable (Specifically changed way back in October, I think), while stone applied by basilisks in PvE is not.
I do have a suspicion though: there’s a trait that gives the thief an extra use of any given venom, including basilisk venom. In PvE, if they’re using Basilisk Venom as their elite, it’s probable they had Residual Venoms as well. So you may have stun-broke the first hit, only to get hit immediately after and take another 1.5 second stone.
Well, the usual Thief combo is preload CnD > Steal (traited with Mug, III) > Backstab. Between CnD and Mug, this would hit almost simultaneously, so the residual venom trait would have already applied the 2nd effect, as Steal would have done damage being traited (Mug) and then CnD would hit.
I know Basilisk is bugged where if you are stone colored you cannot dodge roll, but I couldnt move at all, so kinda curious.
were you below 50% so thief trait kicked in a 4sec immobilize? Dunno, but the stun-breaker part of walk works fine from my experience. Just follow with consume conditions for anything else.
Jade Quarry – Strike Force | Wilsonian Institute
new video pending: http://www.youtube.com/watch?v=QDVc34_SFKM&feature=youtu.be
only teh first activation is a stunbreaker, if you port back you are still stunned
never blinking “specialist”,
I think its on the bug list (up on the 4 special mentions of the forums), but if not Swalk (and signet for that matter) dont work right vs Basilisk venom (and the underwater fish rock thing, but does against the basilisk lazor stuns on the map under LA for some reason), knockdowns and knockbacks unless you time it at least half a second after you get hit by the cc.