A valued player Condimancer! [PvE]

A valued player Condimancer! [PvE]

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Posted by: youlostthegame.8102

youlostthegame.8102

I used to play a Condition Necromancer but now the condition armour is collecting dust in my bank, I’ve turned to what is pretty much a glass cannon for 2 main reasons

1. I’m a fool for massive big numbers.

2. If I’m in a dungeon and we’re fighting a boss and this boss has 25 stacks of bleeds on him/her, I wonder how many on the bleed stacks are from me? and also how much of my damage is being clipped off because more than 1 person here is a bleed build?

Is it really worth having more than a could Condition build players (any class with bleeds). This also goes for world events, when I’m fighting The Shatterer, for example, I feel like more than half my bleeds are clipped so I do very little damage where as if I was a glass cannon build with physical damage, none of my damage would get clipped and I would be a more valued member.

Also when I tell people I’m a Zerker Necromancer I get a lot more places that if I said I was a condition necro.

Thanks for you time/listening to me rant on.

Edit: So what I mean to say is; Do any of you Condition Necromancers feel like you’re not doing as much damage as you should be on world bosses or in dungeons with more that 1 player being a condition build? Do you think we should instead get something to compensate for the damage we’re made to miss out on?

(edited by youlostthegame.8102)

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Posted by: Yobculture.5786

Yobculture.5786

100 damage per tick doesn’t feel that great if I’m honest… I take ages to kill anything with conditions on Necro, but with Engineer I can get the job done easily, 1 mob or 4 mobs.

Too bad power Necro is mostly single target (save for DS and Lich Form).

Far Shiverpeaks

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Posted by: Ascii.9726

Ascii.9726

Condition Necros (at least in WvW) become 100x stronger when roaming with a partner (preferably an P/P HGH Engineer) because the epidemics become killer.

A terror build Necro will still beat any form of power Necro 1v1 hands down though and terror hybrids will get alot stronger post 25th patch (assuming the leaked notes are correct).

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Posted by: Bhawb.7408

Bhawb.7408

Condition Necros in PvE are amazingly strong in AoE scenarios. There are many times that my team will be focusing down 1 or 2 targets, and by the time they get those two down, the cleave from Epi has already brought the entire rest of the enemies down to nothing.

The only problem, PvE is actually very easily done as a Necro with full glass gear, meaning you could also go hybrid, and retain all that amazing cleave, but picking up much better single target (and some AoE still) that doesn’t rely a single bit on bleeds. Basically, Hybrids almost do a Condi Necros job better (at least until they make debuffing really useful), which is why I run hybrid. I get the strong Epidemics, a good amount of condi damage, and yet when another condi build is fighting me for bleed stacks I’m still doing high damage with my attacks.

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Posted by: Ascii.9726

Ascii.9726

The bleed cap i think is the only thing that holds back Conditionmancers in PvE. If you run dungeons with friends and have a 3/2 split on power/ condition condimancers wreak.

I used condition from 1-46 FoTM and i wouldn’t of changed it for any other build. Almost perma-weakness, perma-poison, 15-18 perma-bleed with epidemic.

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