ANet doesn't want us fearing zergs off cliffs
I’m not sure I see the connection here. How does the new trait changes prevent us from fearing zergs off cliffs?
[qT] Necro main.
If anything, the merger of Spectral Mastery and Spectral Attunement makes it easier.
Been doing that since lauch. It’s working as intended.
Necro Jesus is a thing apparently
TheZerker Bunker meta is the biggest bug in the game
The
ANet does want that.
If they didn’t, they would never add places to fall through.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant