ANet doesn't want us fearing zergs off cliffs

ANet doesn't want us fearing zergs off cliffs

in Necromancer

Posted by: warduke.1780

warduke.1780

Given the trait changes and coupled with a large EOTM guild revealing that ArenaNet staff members run in their karma trains, can we assume that ArenaNet doesn’t want necros to fear zergs off cliffs anymore?

ANet doesn't want us fearing zergs off cliffs

in Necromancer

Posted by: OlliX.1705

OlliX.1705

I’m not sure I see the connection here. How does the new trait changes prevent us from fearing zergs off cliffs?

[qT] Necro main.

ANet doesn't want us fearing zergs off cliffs

in Necromancer

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

If anything, the merger of Spectral Mastery and Spectral Attunement makes it easier.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

ANet doesn't want us fearing zergs off cliffs

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Posted by: CodeHavoc.7926

CodeHavoc.7926

Been doing that since lauch. It’s working as intended.

Necro Jesus is a thing apparently
The Zerker Bunker meta is the biggest bug in the game

ANet doesn't want us fearing zergs off cliffs

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Posted by: runeblade.7514

runeblade.7514

ANet does want that.

If they didn’t, they would never add places to fall through.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant