After the patch as Necro in pvp
I started doing some sPvP after the patch and my results are quite different. I can handle myself pretty well against most players. I haven’t lost a 1vs1 vs a Guardian or Warrior I consider these easy targets, followed by mesmer/necro/ranger.
The classes that give me the most trouble are engineer/ele/thief. I’m condition specced so this might be why though I’m pretty tanky but the thief stealth and so much evade annoys me, Engineer for some reason conditions don’t seem to work on them and same with eles, I guess because they have so many condition removals and boons, and corrupt boon is so unreliable I hate when it doesn’t work wasting a skill but if I don’t take it then I def won’t win against those classes unless the players are pretty bad.
Of course there’s always the exception, I played a couple of matches vs a very skilled mesmer that used a lot of stealth/immob/stuns with a shatter build it was tough to keep track of the real one with so much dps coming at me.
Retired Until Expansion or Meaningful Content is Released.
Heavy armor =/= tank, light armor =/= glass cannon. The only true difference between light and heavy armor is 301 armor, not insignificant but far from defining heavy as tank and light as DPS.
Want to kill a guardian? Bring corrupt boon for the bigger boon stacks, interrupt his heals with Doom, and he’ll die. They don’t have a strong PvP spec that can deal enough damage to pressure people while still being tanky, and their non-tanky specs just aren’t good.
Warriors, except people who are insanely good with them, are absolute trash in PvP. If you are dying to one, its on you.
Elementalists depend on your spec. I can usually beat them, but 1v1 its about a 5 minute fight, and neither one of us really want to do that all game. You need to bring boon removal, learn their skill rotation, learn their attunement rotation, and then learn how to counter bigger abilities (like transferring off earth dagger 5 for a decent bleed damage burst).
BM rangers are again, based on your spec, same with Mesmers. You just need to learn whether you need to kill the ranger first, kill the pet first, or if your spec can even fight them well. Mesmers are more an issue of finding the real one, which becomes easy with experience (and the right name settings).
TL;DR Necromancers are okay in sPvP, there are just specific ways to deal with each class.
Just a month ago I was more of a critic too. I said “Fixing the broken classes/builds ie thief, mesmer and d/d ele and exploits are the first needs (for necro)”. Although d/d ele is still a little too strong the devs have in fact seen the light and reduced burst damage and nerfed stealth. Some ridiculous exploits like 100nades are gone too. Meanwhile necro has slowly gotten better in comparison with the only real nerf being to epidemic which was understandable. I still have problems with the whole melee heavy philosophy in general but I’m not paying a subscription and like the game balance more than I have in months. Have to say the one class that still needs attention is warrior more than any other. They have been forced into the shout heal survivability builds for general purpose use and need more than that.
I started doing some sPvP after the patch and my results are quite different. I can handle myself pretty well against most players. I haven’t lost a 1vs1 vs a Guardian or Warrior I consider these easy targets, followed by mesmer/necro/ranger.
The classes that give me the most trouble are engineer/ele/thief. I’m condition specced so this might be why though I’m pretty tanky but the thief stealth and so much evade annoys me, Engineer for some reason conditions don’t seem to work on them and same with eles, I guess because they have so many condition removals and boons, and corrupt boon is so unreliable I hate when it doesn’t work wasting a skill but if I don’t take it then I def won’t win against those classes unless the players are pretty bad.
Of course there’s always the exception, I played a couple of matches vs a very skilled mesmer that used a lot of stealth/immob/stuns with a shatter build it was tough to keep track of the real one with so much dps coming at me.
Engineer:
http://wiki.guildwars2.com/wiki/Cleaning_Formula_409
Thief:
http://wiki.guildwars2.com/wiki/Shadow%27s_Embrace
Elementalist:
http://wiki.guildwars2.com/wiki/Cleansing_Wave_
http://wiki.guildwars2.com/wiki/Evasive_Arcana <—- Procs “Cleansing Wave”
and
http://wiki.guildwars2.com/wiki/Elemental_Attunement
http://wiki.guildwars2.com/wiki/Soothing_Disruption
http://wiki.guildwars2.com/wiki/Cleansing_Water
(edited by PinCushion.7390)