Aku Bile- -Tutorial and Gameplay(Tpvp-Spvp)
The youtube video is set to private so we cant watch it.
thanks fixed it, Im not so hot with this technology stuff
Awesome work on the video, but there are a few points that I think need a bit of work
1) Your video is too long. 15 minutes per video if it’s just music and you playing or at least give us more songs to listen to during the game. Right about the 15 minute point I had seen enough to figure out what your video was about, but there was nothing worth listening too on the rest. If it’s a tutorial with constant tips or strategy than going over 15 minutes is fine, but if it’s music plus gameplay than keep it 15 minutes and under
1) Your bunker skills are quite impressive. I came away with an even better idea as to how to work certain aspects into my gameplay
2). Signet of the Locust is pretty weak outside of wvwvw and hotjoin. Signet of Undeath is as close to mandatory as you can get for tournament play.
3). Don’t use Axe 2 if you are within 15 percent of capping LF you waste the Life Force. You need to flash more often and never allow your LF to go below 50 percent with you in it unless damage pushes it under it. You took a lot of boost traits, but didn’t use them for axe 2 like you could have. Flash into DS to pickup Fury and then flash out hit Axe 2 boom!
4) Other than that and the fact that picking up the 20 percent reduced CD for minions I like the bunker version. I know bhawb will love the bunker version
Have you tried doing dumping minions and going with more of a 30 in Soul Reaping for Stability to do a more DS type damage build?
thank you so much for the video, dont worry, it is not too long and some will say, (may be too long for ppl already god at playing necro) but for ppl like me who is 1 week old at playing necro, this is very informative, really like the annotation during fight.
I have been playing as power necro (i found them too easy to die), condition necro (powerful, but cant handle against thief or monkey mesmer who jump around so much), I have learn a few things from this at least, chill from staff#3 then DS#2 to close in for chasing running away players.
I will give this a try tonight!
(edited by leungclj.4915)
Awesome work on the video, but there are a few points that I think need a bit of work
1) Your video is too long. 15 minutes per video if it’s just music and you playing or at least give us more songs to listen to during the game. Right about the 15 minute point I had seen enough to figure out what your video was about, but there was nothing worth listening too on the rest. If it’s a tutorial with constant tips or strategy than going over 15 minutes is fine, but if it’s music plus gameplay than keep it 15 minutes and under
1) Your bunker skills are quite impressive. I came away with an even better idea as to how to work certain aspects into my gameplay
2). Signet of the Locust is pretty weak outside of wvwvw and hotjoin. Signet of Undeath is as close to mandatory as you can get for tournament play.
3). Don’t use Axe 2 if you are within 15 percent of capping LF you waste the Life Force. You need to flash more often and never allow your LF to go below 50 percent with you in it unless damage pushes it under it. You took a lot of boost traits, but didn’t use them for axe 2 like you could have. Flash into DS to pickup Fury and then flash out hit Axe 2 boom!
4) Other than that and the fact that picking up the 20 percent reduced CD for minions I like the bunker version. I know bhawb will love the bunker version
Have you tried doing dumping minions and going with more of a 30 in Soul Reaping for Stability to do a more DS type damage build?
Thanks for checking it out Bas appreciate it, Thanks for the tips this is literally the second video i have ever made.
Damage is a secondary focus of this build the 1st is survival and while i take your note about axe 2, its just not all that feasable( and fury talent is 15 points in i think) because ideally you are trying to pop out of death shroud every time its of cooldown to get the retaliation bonus( which is hard to do).
If you want to increase the damage of the build then i would trait it differently but the survivability would drop considerably.
Signet of the locust is actually surprisingly good, the movement speed helps with kiting and roaming and your statement about Signet of undeath is valid but honestly i find it to be hit and miss but in a top team its as you said mandatory.
Picking up the 20% minion bonus is hard because you have to either drop unblockable marks which you cant really do, minion health which again you cant do or retaliation on heal which for this build you cant do.
For this build you cant really drop the minions they are just too effective the healing and utility they provide is just too great and one of the biggest problems necromancers have is lack of stability and its not fair making us spend 30 points in a tree to get it.
Signet of undeath is a frustrating one: when it works it’s a gamechanger, but then there’ll be entire matches where you won’t get the chance to use it once! Arguably if he’s bunkering he’ll be on his own a lot so he won’t get a chance to use it. OTOH if he’s bunkering it’s not like he needs a speed boost either…
Regarding the 20% minion cooldown I would seriously urge that you try it out too, in a protracted fight (which you’ll be getting a lot of since you’re quite durable) it makes the difference between dying and being able to resummon that bone fiend and immobilising that thief that was about to kill you. You already have pretty high retaliation uptime so it probably won’t make much of a difference.
There’s a lot of engineers and eles throwing aoe around these days, are your minions surviving long enough?
Signet of undeath is a frustrating one: when it works it’s a gamechanger, but then there’ll be entire matches where you won’t get the chance to use it once! Arguably if he’s bunkering he’ll be on his own a lot so he won’t get a chance to use it. OTOH if he’s bunkering it’s not like he needs a speed boost either…
Regarding the 20% minion cooldown I would seriously urge that you try it out too, in a protracted fight (which you’ll be getting a lot of since you’re quite durable) it makes the difference between dying and being able to resummon that bone fiend and immobilising that thief that was about to kill you. You already have pretty high retaliation uptime so it probably won’t make much of a difference.
There’s a lot of engineers and eles throwing aoe around these days, are your minions surviving long enough?
Yeah generally they are there will be times where i lose them but as i said in the video having two of them ranged helps a great deal.
As it stands now i can generally survive long enough to get my pets back up against most classes and that happened a couple of times in the video.
I just want to note i dont really classify this as 100% bunker its just every time i solo queue i do that because it increases the chances of me winning the game, I would love to be part of a team again and see how it fairs in team fights and roaming both of which it does really well in spvp.