An idea to change WoC

An idea to change WoC

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Posted by: DiscordOfSound.2190

DiscordOfSound.2190

Seeing how there’s been a lot of calls for boon share nerfs, I kinda came up with an idea that might be a viable solution to appease everyone. Since I don’t think nerfs are the answer, how about we change a pretty good utility to be a better counter to boons?

I was thinking that the Necro’s Well of Corruption could be altered to where when it’s cast, anyone caught in it has 3 boons corrupted per second, instead of ticking 1 boon corrupt per second. Everything else about it would remain the same.

The problem with WoC at this time is that it isn’t the most viable form of boon removal, seeing that it only corrupts one boon a second, and people aren’t going to stand around in it for it’s full potential. And along with decent mobility, condi cleanses and classes that are able to spam boons, WoC can be easily negated, even with two or more necro’s casting it. And even with the increase, it would still take timing and strategy to make a successful bomb during combat since it can’t be spammed.

The Mesmer Null field seems to do the same thing, although it also cures condi on allies and has a shorter cool down making it essentially better than WoC at this point.

Making Necro’s WoC even more viable for WvW group comp could possibly be the answer to avoid any further boon nerfs. It’s just an idea I’ve mulled around with.

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An idea to change WoC

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Posted by: Lahmia.2193

Lahmia.2193

To be honest, I’d prefer if they just halfed the duration and doubled the effects/damage on all Wells, similar to how they made Mesmer wells last 3 seconds instead of 6.

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An idea to change WoC

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Posted by: DiscordOfSound.2190

DiscordOfSound.2190

My only worry would be that any increases to damage might make people call for a nerf, but even as it stands, Necro condi damage isn’t as impressive as some other classes, so it might balance it out by increasing the effects/damage, even if they reduced the duration of the well from five seconds. But also, increasing necro condi damage just might put a dent in the sustain meta, but probably not by a lot.

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An idea to change WoC

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Posted by: flow.6043

flow.6043

I was thinking that the Necro’s Well of Corruption could be altered to where when it’s cast, anyone caught in it has 3 boons corrupted per second, instead of ticking 1 boon corrupt per second. Everything else about it would remain the same.

I would agree if corrupting boons was the only thing WoC did. But it also does damage, generate life force and it siphons hp when traited. So in that context 3 boons/second sounds like overkill.

An idea to change WoC

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Posted by: Anchoku.8142

Anchoku.8142

I was thinking that the Necro’s Well of Corruption could be altered to where when it’s cast, anyone caught in it has 3 boons corrupted per second, instead of ticking 1 boon corrupt per second. Everything else about it would remain the same.

I would agree if corrupting boons was the only thing WoC did. But it also does damage, generate life force and it siphons hp when traited. So in that context 3 boons/second sounds like overkill.

I agree, too. However, if WoC did no damage, and there was not an elephant of darkness in the room, I could see a pulsing, stack-flipping well working in all game modes like a nuclear deterrent. Of course, WoP should do the same in reverse.