Animosity between Necromancers.

Animosity between Necromancers.

in Necromancer

Posted by: ThCakeIsALie.5306

ThCakeIsALie.5306

Alright, I’ve been following this forum for about ONE MONTH now and I’m starting to see this… some of you think that if you don’t run ONE SPECIFIC BUILD you have no idea how to play a proper necromancer.

WRONG!

These builds, although not as strong as others, are still synergetic builds:

Well-o-mancer (my fave)
Conditionmancer
Fear-o-mancer
Minion Master
Death Shroud focused Mancer
Sigil Mancer
Spectromancer
Powermancer

What else is there? Oh ya, any other build that someone might ENJOY playing.

Seriously, I’ve tried plenty of builds and I go w/ the one I ENJOY playing. So someone is particularly more inclined to head towards pvp or pve. Good for that person! I hope they test out different builds until they can find one they enjoy playing!

But seriously, some of you (not mentioning names) need to cool it. Newbies and pros alike always need help and the minute you think you know it all, you don’t. Those who say they know it all, stay away from them, they’re bad teachers.

And if any of you get angry when someone else criticizes your build, you’re in the wrong. It means you’re full of yourself. STFU and listen to their criticism. (Ya, I said that, get mad.) It’ll only make your stubborn rear-end better in the end.

Here’s to all the newbies joining the site: Hope you learn knew things and find enjoyment from the Necromancer class! Lots of fun!

- Cake

(edited by ThCakeIsALie.5306)

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Posted by: Brew Pinch.5731

Brew Pinch.5731

But people will endlessly complain unless they are the FOTM, “OP” class. Some even reguardless.
Every class needs bug fixes, some bugs are just much more dire than others. Discussions of OP/UP status ring flat (and ultimately do more to depress the community than convince the devs that the player is not more than likely at fault) until these fixes are in place.

That said… Minions.

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Posted by: Viith.2805

Viith.2805

I prefer the Kittenmancer build, where I harvest my unfathomable depth of dark sorcery to bring forth a legion of spectral kittens to smite my enemies.

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Posted by: Idolicious.6091

Idolicious.6091

I harvest my unfathomable depth of dark sorcery to bring forth a legion of spectral kittens to smite my enemies.

That would make for a sick azz elite and I would take that over my Golem fosho. A pack of undead (dead?) kittens…sign me up.

Though they’d need an equally sick active ability; I’d be satisfied with ‘Explode Kitten’ or something similar. >:D

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Posted by: Nay of the Ether.8913

Nay of the Ether.8913

I harvest my unfathomable depth of dark sorcery to bring forth a legion of spectral kittens to smite my enemies.

That would make for a sick azz elite and I would take that over my Golem fosho. A pack of undead (dead?) kittens…sign me up.

Though they’d need an equally sick active ability; I’d be satisfied with ‘Explode Kitten’ or something similar. >:D

Putrid Hairballs….’nuf said

http://almunns.wix.com/elitedeathsociety
~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…

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Posted by: Ramiah.5648

Ramiah.5648

Frankly, I can’t find anything wrong with Necromancer, which is really annoying me because I thought I had finally decided on Mesmer as my main, LOL. It’s such a great profession with so much versatility without the annoying frustration/stress of other professions like Elementalist and Engineer. I can’t think of anything I would want to do in the game I can’t do with a Necromancer, except perhaps combine two fun aspects into one build (I can’t support with wells AND summon stuff like I can with Mesmer).

Thy faithful servant asketh for thy blessing. Honor us with the splendor of thy song.
Protect us… Holy Song!

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Posted by: Sheobix.8796

Sheobix.8796

Frankly, I can’t find anything wrong with Necromancer, which is really annoying me because I thought I had finally decided on Mesmer as my main, LOL. It’s such a great profession with so much versatility without the annoying frustration/stress of other professions like Elementalist and Engineer. I can’t think of anything I would want to do in the game I can’t do with a Necromancer, except perhaps combine two fun aspects into one build (I can’t support with wells AND summon stuff like I can with Mesmer).

mesmer is kind of Anet’s special favorite child. They won’t admit it, but there is plenty of evidence to show for it.

most of the GW2 closed beta reveal/demo videos were played and featured the mesmer. It shouldn’t have taken long to realize that they were going to make it the golden class to play.

as for necro animosity, I don’t really sense it except for a handful of haters who tell other people that they suck, their builds suck, and the only thing viable is to play conditions and L2P everything. Only thing we can do is provide supportive information that discredits those kinds of claims and ignore them.

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Posted by: Ramiah.5648

Ramiah.5648

Are you kidding me? I HATE playing my Mesmer. Sure, it’s really incredibly fun for short bursts in certain battles, but the basic mechanics of the class annoy me to no end. No consistent run speed buff, summons tied to a creature and that wipe as soon as the enemy is down, long recharges on any of our AOE, and a lack of it to begin with.
Honestly, Necromancer is a JOY to play when I run one. I level more quickly as I can get to events/hearts faster, I die less because I can hit Death Shroud and either finish off enemies, or run like the screaming banshee I become. I can summon my minions whenever I want, not just when an enemy is around and alive. AOE is fantastic with Marks/Wells.
Oh kitten it, I think I just convinced myself to play a necromancer…
I see what you did there Sheobix, you evil genius.

Thy faithful servant asketh for thy blessing. Honor us with the splendor of thy song.
Protect us… Holy Song!

(edited by Ramiah.5648)

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Posted by: Sheobix.8796

Sheobix.8796

Are you kidding me? I HATE playing my Mesmer. Sure, it’s really incredibly fun for short bursts in certain battles, but the basic mechanics of the class annoy me to no end. No consistent run speed buff, summons tied to a creature and that wipe as soon as the enemy is down, long recharges on any of our AOE, and a lack of it to begin with. Honestly, Necromancer is a JOY to play when I run one. I level more quickly as I can get to events/hearts faster, I die less because I can hit Death Shroud and either finish off enemies, or run like the screaming banshee I become. I can summon my minions whenever I want, not just when an enemy is around and alive. AOE is fantastic with Marks/Wells.
Oh kitten it, I think I just convinced myself to play a necromancer…
I see what you did there Sheobix, you evil genius.

bwahahaha

necro has its quirks, but it is very fun to play.

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Posted by: Yendorion.2381

Yendorion.2381

you kidding me? I HATE playing my Mesmer. Sure, it’s really incredibly fun for short bursts in certain battles, but the basic mechanics of the class annoy me to no end. No consistent run speed buff, summons tied to a creature and that wipe as soon as the enemy is down, long recharges on any of our AOE, and a lack of it to begin with. Honestly, Necromancer is a JOY to play when I run one. I level more quickly as I can get to events/hearts faster, I die less because I can hit Death Shroud and either finish off enemies, or run like the screaming banshee I become. I can summon my minions whenever I want, not just when an enemy is around and alive. AOE is fantastic with Marks/Wells.
Oh kitten it, I think I just convinced myself to play a necromancer…
I see what you did there Sheobix, you evil genius.

bwahahaha

necro has its quirks, but it is very fun to play.

The necro is a joy to level (to a point) not to play in general.. you can only understand that at end game, won’t go in it here.

But what is this talk of animosity between Necros nonsense?! I think it’s a long way over dramatic coming from OP to say that. By all means everybody should get their info and play as they feel and enjoy themselves.

Nobody should impose anything, afterall if you decide to go with a build which kills you twice as much, nobody is coming to do your repairs or makes your group stop and stare at you going pew pew without doing any damage, nobody is going to smooth talk you out of the awkward moment if not yourself.

Fact remains that the Necro technically is down one viable build (with variations), others may argue differently more or less but at the end of the day just because people point out weaknessnes and shortcomings doesn’t mean they are antagonising themselves, it’s really infantile to arrive to such conclusion imo.

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Posted by: Sheobix.8796

Sheobix.8796

Yeah, our class mechanic is only a hp buffer with some gimmick skills save for ds4, and theres only so many builds you can run with this class. In my head i can think of 5 viable and unique builds on this class and all suffer from weak blood magic traits not performing well enough to be used, and severe lacks of mobility… namely a charge/leap skill that all other classes have abundances of.

That, and sad state of minions. Other than those three crucial things, the class is good. Condition cleansing is a game wide issue that i do not consider a necro-only problem.

But in all seriousness, mesmers have an insanely powerful toolset that needs balancing.

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Posted by: Ramiah.5648

Ramiah.5648

I think it comes down to why you play the game. I don’t really PvP that much and prefer to play a well-rounded profession, so the necromancer fits my needs (traveling speed, support build, AOE for events). There are some very glaring holes for my playing the game in the Mesmer profession that aren’t easily remedied. I see necromancer as more solidly built.
I totally understand why so many of you guys complain (my necromancer was only level 20 and even with only 2 pets sometimes one of them didn’t attack, Wells are generally less powerful and versatile than others’ support, etc.), but the core profession mechanics are there, they just need tweaking. Necromancer, in my opinion, does not need any major reworking, just a few number changes and it’s good to go. Other professions need some serious changes to how their abilities work for me to really be happy with them.
In a perfect game, all classes would be viable for any wants the players had. Unfortunately, that’s pretty much impossible and for my primarily PvE playing, and needing movement speed and AOE tagging, necromancer is just better.

Thy faithful servant asketh for thy blessing. Honor us with the splendor of thy song.
Protect us… Holy Song!

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Posted by: Manticore Five.9867

Manticore Five.9867

The animosity is because we are fighting over scraps from the dev table. We see very few necro fixes per patch compared to others, when nerfs are made globally we very seldom see our class rebalanced for lost power, issues that would be simple to fix never get done, traits that CAUSE problems for necros continue to be forced on us.

In that atmosphere, it’s easy for a minion necro to believe that an axe fix means they aren’t making his pets work in dungeons, it’s easy for a staff user to think that if they finally make reanimator optional, they’ll leave the trait so weak that it’s not worth picking as a major.

I think devs are seeing that necros can sometimes hold their own in spvp and incorrectly thinking that that means there are no fixes required.

And ramiah, calling wells “less powerful and versatile” for support is like saying that axe 1 is less than optimal for DPS.

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Posted by: ChaosWithin.6214

ChaosWithin.6214

I think it comes down to why you play the game. I don’t really PvP that much and prefer to play a well-rounded profession, so the necromancer fits my needs (traveling speed, support build, AOE for events). There are some very glaring holes for my playing the game in the Mesmer profession that aren’t easily remedied. I see necromancer as more solidly built.
I totally understand why so many of you guys complain (my necromancer was only level 20 and even with only 2 pets sometimes one of them didn’t attack, Wells are generally less powerful and versatile than others’ support, etc.), but the core profession mechanics are there, they just need tweaking. Necromancer, in my opinion, does not need any major reworking, just a few number changes and it’s good to go. Other professions need some serious changes to how their abilities work for me to really be happy with them.
In a perfect game, all classes would be viable for any wants the players had. Unfortunately, that’s pretty much impossible and for my primarily PvE playing, and needing movement speed and AOE tagging, necromancer is just better.

I love playing my necro. but you saying that it’s only a few number changes is wrong. there is a whole trait tree that needs reworking and the minions need to be sorted out and frankly necros need a second 2handed weapon to use. one that doesn’t rely on ground targeting skill and delivers good burst and/or condition damage.

Now let them tremble

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Posted by: Drachshyish.2319

Drachshyish.2319

Necro is awesome, with the flavor and feel of the class.
The lack of a good burst weapon sucks given that conditions generally take to long to setup and can be cleansed pretty easily and then we have to start all over again…
Lack of cleaving attacks means mobs can be quite troublesome if you are running a power build, and again conditions take time and during that time you get hurt.
And the inability to hurt objects… that really sucks.

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Posted by: tehdirtyfivethirty.3507

tehdirtyfivethirty.3507

I don’t see this ‘lack of burst’ for necro. One may want to consider more options beyond the desire to burst while bunker or what have you. Necro is difficult to mix and match viable spices of our arsenal. I have plenty of burst when I spec for it, in t/spvp mind you (my perspective is rarely pve), and I have to adjust my loadout, approach, etc accordingly.

If you want to burst as a nec, try running BIP with a Power Condition build, bone minion and golem (clutch KD), spec into 2x tick terror, get to know what combo fields you do have as a necro for your spec. I can clutch burst np in hotjoin or tpvp as long as I am aware of the ~50% HP target training through chillblains with my bone minion on his heels (maybe the minion is just standing looking hideous but hey, that target is still close enough) and BOOM. BOOM. Golem KD, staff 5 (maybe 4 if a field is still up) and then ds3… sure, it aint close to an 11k 100blades or loltastic steal cnd bs rotation but it is something a nec can do that is, imo, somewhat dirty and sneaky.

as for animosity, its the internet. Just gotta let stuff roll off that Teflon armor.

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Posted by: Ratphink.4751

Ratphink.4751

I find the greater part of the conflict is just mob mentality that permeates this forum coupled with people just running with it.

People read about something not working, and they just believe it. It’s so much easier for people to see something negative on the board blown out of proportion, and then instead of doing any research they just clutch to it stubbornly. I won’t say the class is perfect, it has places it can be improved upon (Axe, minion etc…), but they way it’s written about here on the board is exaggerated and never refuted. The biggest culprit being that ‘Anet don’t care’ sorts of thought, just because Devs spend more time working than posting on the board people find it easier to believe because they view a lack of evidence as evidence.

Finally, you rarely see official boards used by those having a good time. Largely because they’re in the game, having a grand time. Those who visit the board are often not enjoying an aspect of the game, and feeling passionate that something could be done better want to make their voices heard. I dislike the term ‘vocal minority’ in this situation because it’s too easy to try and label these people as being small in number. When in actuality they’re just people who, for the most part, feel strongly about a game they’ve invested time and money in and want to see it done justice.

So there is a push and pull, despite however annoying I personally find some of the attitudes on the board to be. More having participated on a large number of forums, I will admit that I’m more easily aggravated by poor forum etiquette than I probably should be (ie flooding the boards with thread on the same topic, noncontributing/derogatory posting, etc…). The best way to navigate these forums is often with a healthy grain of salt and suspicious speculation. Chances are even the most exaggerated claims have a grain of truth to them, it’s just a matter of figuring out what precisely that is.

That being said, I think the only end-game problems I’ve found on my Necro so far are finding people in Orr to explore those three maps with so I can finally finish my Exploration title. I chalk that up more to Fractals and the fact that I’m only now able to play the game a lot more after everybody’s gone and done those sorts of areas.

“I have begun my journey in a paper boat without a bottom.”

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Posted by: Oldbugga.7029

Oldbugga.7029

I partially agree with Ratphink…partially.

There IS a lot of “NOISE” on the forums in general but as it was stated above, people are trying to get their “pet” (read important) issues as a priority in the resource-scarce development “machine”.

I do agree that the etiquette displayed by some is not good but AN must accept some of the responsibility for that if only because of their abysmal communication regarding development issues and addressing bugs.

Having said that, I do not think that the complaints can be dismissed or devalued just because, and it is only anecdotal, that the complainants are a small minority. Without their input many game issues would remain unaddressed.

(edited by Oldbugga.7029)