Anyone got a good Condition Mancer build?
All the sites I checked seem…. lackluster?
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Typical condition build is going to look like this.
http://gw2skills.net/editor/?fQUQNArYWjMaJ7pbub07JAJFPf9kiv9O6BxHnMA;TIAjNmlA
Typical Terror build is going to look like this.
http://gw2skills.net/editor/?fQUQNArYWjMaJ7pbub07JAJFPDd0DiDOZKFqnOA;TIAjNmlA
Both builds can use either Rabid, Shamans, Carrion, or Apothecaries gear, but most commonly used at 80 is Rabid. Can’t really get rabid until then, unfortunately.
Runes will be either 6x necromancer, 6x undead, or 2x krait/centaur/afflicted depending on what you want. Sigils will almost always be Earth in scepter/staff and corruption in dagger. On armor that doesn’t have precision, use Geomancy sigils instead of Earth.
In PvE just gather up 2-5 NPCs, (practice with 2 NPCs before you start pulling large numbers), use staff 2 and 3 once they’ve clumped up, dodge roll into the group of enemies to trigger the Mark of Blood on dodge and switch to scepter (to trigger sigil of geomancy if you have it), then use Scepter 2, Dagger 5, Blood is Power, Dagger 4 to transfer the self inflected bleeding off of you, Epidemic to spread all those bleed stacks, and then scepter auto attack anything that is still alive.
(edited by Kravick.4906)