(edited by Sullydog.9206)
AoE nerf - Are you kidding?
I think after necro AoE nerf, condition can be easy remove (passive, active skils), minions are crap (we try it, we know that they dont work, sometimes we play it only for fun) ; yu shal ask for a token to transfer necro to other class. I think if yu whone go for pvp or wvsw yu shal meake ,rerol to thief- yu can kill in 2 seconds, retreat if need ( after AoE nerf they wil be muth more deadly eand almost all fight invisible becose of culling issue- trolling exploiters) or mesmer (have nice atack, escape ability) , or elem ( bunker build) or warior if yu like do dps or con ( for him 20+ stack of bleed in few seconds=no problem with a +50% bleed duration train) . After lots of play necro i meake thief, mesmer, elem,warior. They all are beter than necro. So i think yu shal change class and play another one. Yu can always go back in the future if you whone
For the greater good
(edited by KlausKNT.9302)
I feel you necbro.
The feeling of seeing a group of 5+ enemies and then placing some marks and dropping some wells followed by epidemic was what I like (liked???) most about my necro, even tho I play a power build, based on a dagger mainhand – AoE (staff+wells) is what I would switch to on trash mobs in dungeons / events.
It would be a shame to nerf the marks and wells since its easy to dodge those.
making them kind of useless in a lot of situations since its just not worth the “risk” of placing them and them not triggering because of a dodge or a boss that does a leap/runs or whatever.
I share you concern mate. I’ve played many classes already, and i’m starting to notice a pattern… each class is really good at something, necromancers shine at AoE sustained damage… if they take that away from us, then the necromancers will be truly underpowered.
Don’t think they will though… because as it is… you can achieve a high potential, but only with high skill and it is situational, if they nerf it even a little bit… it’s going to be too much.
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<Is happy that he uses single target spells 90% of the time>
However, I am sure that the nerf is more directed to Cleave melee damage types. IE 100b warriors and D/D Elementalists. I would think due to the damage output of those professions vs survivability of the classes are out of balance.
Since we have zero cleave dmg I think we will be fine.
Oh my god… here we go with my awfull english…
As a condition necro 8 out 15 skills are AoE,
4 (four) on staff, being number 1 utter crap,
1 (one) on scepter, (scepter skills are barely ok),
1 (one) on dagger, (daggers skiils are really good),
And then epidemic and plage form, maybe some people use even more, and i’m counting the healing skill as “no aoe”,
I’m not going even talk about DS because makes me sick,
Nerfing AoE means destroying the only viable build for necros,
Only thing i’m sure is that if they nerf AoE i won’t run like a paralitic kitten with a dagger on my hand listening “eat my dust” on my head while my oponents outruns me like a centaur…
Will take nerf to both wells and marks in exchange for Greater Marks becoming the default.
I don’t think marks, wells or epidemic are going to get nerfed.
If you read/listen through the reasons for the upcoming aoe nerfs, the abilities they are going after are abilities that do aoe damage, but almost equal damage on single targets as single target abilities.
Marks, wells and epidemic don’t fit that description in the slightest.
Epidemic does nothing other than transfer a copy of conditions of a target onto other nearby targets. No reason to use it for a single target scenario, and it has no single target equivalent. The ability is exclusively for AoE.
As for marks, the actual damage from marks tripping is pretty kitten poor, the useful part of marks is the conditions they apply. Now just talking about the staff in general, the auto attack (technically a cleave/aoe because it pierces) is weak for single target if you have an alternative you use that instead of nectrotic grasp (or w/e its name is). Using Mark of Blood as your only source of bleed applications (for single target or aoe) is a really bad move, you have to weave weapons in order to get your bleed stacks up. So Mark of Blood is most likely going to be left alone. All of the other marks really don’t do damage, or have use beyond the conditions/mechanics so meh. I’d severely question Anet’s ability to critically think if they nerf marks as they currently stand.
So now onto wells. Most wells are like marks, useful for their condition application/mechanics. Well of Suffering is the only real contender that could be open for a damage nerf. At the same time though, the ability has an excessive cooldown, and the main use is once again the condition is applies. If they want to nerf the damage on Well of Suffering they’re either going to have to reduce the cooldown or increase the condition application. That being said, there really isn’t a “single target” alternative for Well of Suffering to be compared to. In fact most necro utilities are AoEs of some sort, that’s just how we were designed.
So until we see some patch notes, I think it is far too early to scream that the sky is falling. At the moment I think the intent is that abilities like hundred blades and meteor storm are just out of hand as far as Anet is concerned. They want to make it so you aren’t using those abilities to kill one person quickly. The idea is that aoe abilities kill lots of targets faster than a single target ability would be able to, but aoe abilities aren’t just a hair’s length behind single target abilities in speed to kill targets. Necro weapon attacks are pretty much single target by default, and we have utilities that then open us up to aoe capabilities.
After saying all of this though, life transfer may be something that gets a nerf in damage. Life transfer can put out roughly equal or more dps than life blast, although the trade off is that life transfer comes with a hefty cooldown, so hopefully it’ll be left alone.
all AOE skills from necro are simply good , not op , not buged , not up so i think devs cant nerf them becouse if they will do that necro will be the worst class in the game without any valibe build.
You are all looking at it from the wrong perspective.
If your fears are confirmed and they just nerf everything across the board and then go “oops .. yea ..necros .. uuhm.. oh well, who cares !?”
then you can ditch your necro without a second thought and play a profession that’s actually good at something.
i find it H I L A R I O U S that we’ve all been wanting thief balances since the game comes out and necros are getting a nerf, wtf anet…just wtf.
i’m starting to think they’re deliberately trolling us.