Aquatic flesh golem

Aquatic flesh golem

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Posted by: brunana.8519

brunana.8519

Just wondered if anyone else gets annoyed at the flesh golem despawning every time you go in the water (not to fight, just swimming across the surface to get to the other side). I know it’s not the end of the world, but still, always feels like something that shouldn’t happen…(or am I doing something wrong?)


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Posted by: nearlight.3064

nearlight.3064

I agree, it is weird especially when other pets can swim. Maybe Anet should design a flesh shark like the risen shark instead?

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Posted by: Zaxares.5419

Zaxares.5419

WTB Swimming lessons for my Flesh Golem please!

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Posted by: Bhawb.7408

Bhawb.7408

It just doesn’t have swimming animations. That’s really all they need to do to fix this.

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Posted by: Duleshna.7430

Duleshna.7430

I see no real reason why Flesh Golem couldn’t swim. It really is annoying when you have to constantly resummon it, even after a quick (often accidental) dip. Once the dumb thing went into the water by itself as I was near the waterline and it died… Full 60s wait until you get back to the “normal set” (without trait). I try to avoid water as much as possible just because it annoys the beep out of me.

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Posted by: Evo Sapien.5298

Evo Sapien.5298

Not just for flesh golem, but flesh wurm could use an aquatic version as well. Flesh Golem into Risen Quaggan. Flesh Wurm into a stationary Risen Seaturtle. or something

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Posted by: Bhawb.7408

Bhawb.7408

Not just for flesh golem, but flesh wurm could use an aquatic version as well. Flesh Golem into Risen Quaggan. Flesh Wurm into a stationary Risen Seaturtle. or something

They don’t need to transform into anything. Its not that they magically explode and the game opens a magical vortex that will destroy the world if flesh golem is left underwater, he just doesn’t have any swimming animations.

Both of them used to be allowed underwater, but it was honestly pretty stupid looking, and I imagine they just didn’t have the resources to make swimming animations.

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Posted by: Evo Sapien.5298

Evo Sapien.5298

Not just for flesh golem, but flesh wurm could use an aquatic version as well. Flesh Golem into Risen Quaggan. Flesh Wurm into a stationary Risen Seaturtle. or something

They don’t need to transform into anything. Its not that they magically explode and the game opens a magical vortex that will destroy the world if flesh golem is left underwater, he just doesn’t have any swimming animations.

Both of them used to be allowed underwater, but it was honestly pretty stupid looking, and I imagine they just didn’t have the resources to make swimming animations.

Maybe Im just going off Box of Nails ->Box of Pirahna, And MoaMorph-> TunaMorph.

But i see what you mean, if they are already summoned theyd have to transform. I suppose I was thinking of it more from a necrotic traversal point of view and less of a golem point of view. Which is kinda dumb as the thread is about golem. ^^

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Posted by: ArchonWing.9480

ArchonWing.9480

I absolutely hate this. Maybe make it so it can’t charge underwater or something, but that thing needs to be able to swim.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: NeXeD.3042

NeXeD.3042

Just let it throw rocks from the shore or something, kittening aquaphobic golem

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