Q:
Greetings, I have seen similar posts prior to this one, but I wanted to ask the Necro community what you truly thought about a Hybrid spec.
Currently I run a Hybrid Power/Condition/crit spec, which in my opinion looks like 20/30/0/0/20, which gives me a balance between power, condition dmg/duration, and some crit. It also gives me some Death Shroud focused abilities which makes it more useful bouncing in and out of shroud when i have enough bleeds stacked, or to fear an opponent/mob. I also see DS #4 ability hitting for up to 4500+ dmg, and about the same for Axe #2. Have not really tried dagger because I am not a huge fan of dagger on Necro (I have an 80 thief and i cry when i see the damage he does with a dagger in WvW). Staff putrid mark can crit for 4k as well, and i get 3500 – 3800 crits on lich #1 attack.
SKILLS: I typically run BiP, Epidemic, Well of Suffering as my utility skills (though I will add another well and drop epidemic if im single target focusing, or drop the well and run a spect skill in wvw for a break stun).
Weapons: Main weapon set is scepter/dagger, secondary set is staff or sometimes axe/focus, which is entirely situation dependent. I like Sigil of bloodlust on the scepter (stack it to +250 power to help out) and Sigil of agony on the dagger (sometimes i run geomancy). On the axe I run exquisite rubies that give power, perc and crit dmg.
Gear (which is a mix of Kebron (perc, toughness, condition dmg) and Arah (which is transmuted from the WVW badge armor and focuses on Power, Toughness, Vitality). I am working at getting a full Arah set, which i will Trasumute to work with a well rounded attribute lineup, but I will focus on Power, Condition Dmg, Toughness, with vitality and percision coming in second. Earrings are a mix between beserker and chrys (condition dmg, power)
Runes: I bounce between aflicted/krait, or just a full set of undead. Both are good for getting condition damage up there. I tried Lich but did not like it, enjoyed the increased toughness with undead.
Stats: Depending on which weapons I am running im averaging about 1750 in power (2000 solid with maxed bloodlust), 1550 percision (40 crit/40), 1250 toughness, 1250 vitality. Close to 3k attack power (2850 on average), 2k armor, and about 21500 hps. Condition dmg is about 1150 or so, and I tick for like 103 dmg, 121 dmg with BiP, and 130+ with BiP, and stacks of might from DS lifeblast (1 hit with life blast gives you 5 stacks might). I will bounce in and out of DS to get the +5 might stacks regularly, and I will just keep BiP going off constantly. With scepter 4, any bleed/poison/weakness i put on myself, gets sent back at the target. I use scepter 3, kills, and axe abilities to generate life force, so i dont seem to have a prob with life force.
Anyways, I just wanted to see what you guys thought of the build. I tried extremes of both, and was never satisfied. For example, with power builds, I hit hard, sure, but i got slammed if i overextended in WvW, and my damage was never enough to really burst someone down, unless they were solo. With pure condition build, I would cry when I would see all my conditions ticking at 145 or so just get erased after I worked hard to get them stacked (also DS was useless as it’s damage was mediocre, and i ended up using it as an escape mech. plus i never build life force).
A balanced approach allowed me to be both. I ended up being more satisfied. Maybe I am weaker than the extremes, but I seemed to kill more, last longer, and was much more of a menace to an enemy.
PS: PLease for the love of god and all that is unholy change the staff autoattack sound, speed and graphic. Holy crap, i feel like I am kitten-slapping myself when i fire off autoattacks with staff one. Sorry about the rant at the end.
(edited by Gryph.8237)