Q:
Are we sure Chilled is working?
A:
This may sound like a strange question, but I’ve often had Chilled applied on me and noticed that I can cast through it and my skills will go into the normal recharge cycle rather than 160% their recharge… Is this actually working? Or is it only supposed to affect skills that are already recharging when it’s applied? (if so it seems a lot weaker)
Chilled doesn’t directly increase the recharge time of skills: it actually slows down the rate at which skills recharge. So the next time you get chilled, watch the movement of your recharge timer: it should slow down while you’re chilled, then speed back up to normal once the condition is cleared.
It’s pretty obvious, and nobody’s impressed.
This may sound like a strange question, but I’ve often had Chilled applied on me and noticed that I can cast through it and my skills will go into the normal recharge cycle rather than 160% their recharge… Is this actually working? Or is it only supposed to affect skills that are already recharging when it’s applied? (if so it seems a lot weaker)
Chilled doesn’t directly increase the recharge time of skills: it actually slows down the rate at which skills recharge. So the next time you get chilled, watch the movement of your recharge timer: it should slow down while you’re chilled, then speed back up to normal once the condition is cleared.
This, and its actually very noticeable.
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.
You saying it’ll still say 25" or whatever the recharge of a particular skill is, but those seconds will tick down more slowly? If that’s the case I’m embarassed to say I never noticed it!
It does make it less powerful though, since most chills are only 3-4" long. If 1"=1.6" under chill, you’re basically only adding a couple seconds to someone’s recharges. It does matter, I know, I’ve gotten killed so many times with only 1" left to recharge on my healing skill, but I was under the impression it was a lot more dramatic, sort of like casting through Diversion in GW1 where the skill you’d activate would go on a 300% or so recharge!
plus.. you walk around like a deboweled chicken.
why Chill+Daze are nasty.