Ascended weapons worth it?

Ascended weapons worth it?

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

So I was looking at the stat increase between exotics and ascended weapons and it looks like it isn’t worth it at all.

Like literally it won’t increase my damage by even 1pt.

ascended weapons gain a show stopping 4 condition damage? this won’t make my bleed tick for even a single point more.

power increase no matter how small is good for direct damage, but 4 condition damage seems utterly worthless to me since we are limited to 20 point increments.

The scaling just seems horribly off on condition damage to me. a 5% increase in power translates to 5% more damage for direct damage specs, but a 5% increase in condition damage gives me 0% more damage.

Am I missing something here?

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Posted by: Bhawb.7408

Bhawb.7408

Increasing your bleeding damage by 1 tick will still increase your effective DPS by around 15, and with how long fights take that amounts up over time.

But really, imo Ascended gear is more for Fractals. If you don’t do Fractals then its hardly necessary.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

The increased weapon damage is more of what you are after on Ascended weapons. That will play a bigger part than the stats boost.

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Posted by: pheroth.5306

pheroth.5306

Does weapon damage affect your condition damage? If not it would seem better to get ascended weapons for power builds

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Posted by: Godless.1857

Godless.1857

Increasing your bleeding damage by 1 tick will still increase your effective DPS by around 15, and with how long fights take that amounts up over time.

But really, imo Ascended gear is more for Fractals. If you don’t do Fractals then its hardly necessary.

In terms of stats…. I think most people are going for Ascended gear for the looks, and the prestige, rather than trying to keep on top stats-wise.

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Posted by: oZii.2864

oZii.2864

The increased weapon damage is more of what you are after on Ascended weapons. That will play a bigger part than the stats boost.

This is what you really want to look at is the weapon damage. For condi builds it doesn’t affect your condition damage.

No need to rush really and I am a min/maxer but I can hold off spending more gold than I need to if I just am patient.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
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Posted by: Bhawb.7408

Bhawb.7408

In terms of stats…. I think most people are going for Ascended gear for the looks, and the prestige, rather than trying to keep on top stats-wise.

I agree, I’m just saying that from a stats perspective it is still “worth it” in a way. Its just another grind in the game for people to pour money and time into when they have done everything else. But regardless of reasons, its the stats that have (till they added actual looks) that generally made people rationalize spending all that time getting it.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Does weapon damage affect your condition damage? If not it would seem better to get ascended weapons for power builds

No, but higher weapon damage means more direct damage, which is always relevant.

Dragonbrand |Drarnor Kunoram: Charr Necro
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I’m a Geeleiver

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Posted by: flow.6043

flow.6043

It’s not just 4 extra condition damage… you can get 5 more with the infusion slot ^^

But yeah, mostly it’s going to be an improvement for powerbuilds, and a significant one at that. I’m playing hybrid and I’ll definitely upgrade my axe first.

Keep in mind though that even with a full on condi spec you’re going to use Shroud skills which are scaling with weapon dmg.

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Posted by: Rennoko.5731

Rennoko.5731

Most skills (practically all of them) have a direct damage component that goes along with the condition that they cause secondary. Now… you get way less in a condition build because you don’t have the power/crit damage (in rabid/dire) to support that direct damage component, but it still adds in something. I plan to test this quite a bit to find out the real difference to a condition user (say on scepter 1).

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Posted by: knbBlackTemplar.3059

knbBlackTemplar.3059

Increase is increase, next weapon-upgrade will be not soon. Btw you can wait new legendaries and focus them.

80’s: Sylvari Necromancer (Main). Human: Thief, Warrior (PvP Main), Engineer. Charr Guardian

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Most skills (practically all of them) have a direct damage component that goes along with the condition that they cause secondary. Now… you get way less in a condition build because you don’t have the power/crit damage (in rabid/dire) to support that direct damage component, but it still adds in something. I plan to test this quite a bit to find out the real difference to a condition user (say on scepter 1).

I’d be very interested in that comparison. I may finally bite the bullet and look at a power build, or at least a hybrid build since it looks like Anet is only making the disparity between conditions and power larger instead of smaller.

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Posted by: Bweaty.9187

Bweaty.9187

Malign Infusion 5 Condi Dam, 5 AReist.

Only costs 50 Phil Stones, 20 Mysic Coin, 250 Passion Fruit, 100 Pow Venom Sac.

Either 1 main 1 off, or 2 in a 2hander.

So that’d be +14 Condi dam for only a small fortune.

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Posted by: Rennoko.5731

Rennoko.5731

Malign Infusion 5 Condi Dam, 5 AReist.

Only costs 50 Phil Stones, 20 Mysic Coin, 250 Passion Fruit, 100 Pow Venom Sac.

Either 1 main 1 off, or 2 in a 2hander.

So that’d be +14 Condi dam for only a small fortune.

WvW infusions are cheap, but I guess you would have to get a defensive second stat… like vit or toughness

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Posted by: Bweaty.9187

Bweaty.9187

Oh yeh, there’s a Malign WvW Infusion +5 Condi, +1% Dam to Guards, Lords, and Supervisors

Only 5 Laural & 125 Badge of Honor

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

You can currently get a total of 6 infusions for an extra 30 condition dmg. Not too bad, but I suspect not nearly as good as +30 power is for power builds.