Hey all,
In light of the new balance changes I have been able to create a customizable build that I’ve been working on for a while now or atleast with this particular playstyle which is uncommon to most necros.
Switched out staff for d/d- axe/wh, I find that going d/d axe/wh allows me to flow from offensive to defensive playstyles rather smoothly****
Using Barbarian Amulet
VIDEO
http://www.youtube.com/watch?v=T3WRZ5t_lYM
I could have done better against the 2nd thief 1v1 using more dagger auto’s and healing earlier, after re-watching it it was apparent I should have healed instead of switching to dagger. Not the best opponents but i hope it displays what im trying to accomplish with the build.
update-Moved 5 points in DM for spectral mastery, using runes of the sanctuary.
Soldier-http://intothemists.com/calc/?build=;0437-0-kH-J084gJ;9;79JJ-J4;049-18;213-JwW0U;1cV19cV196Zd
Berzerker- http://intothemists.com/calc/?build=;0437-0-kHFJ084gJ;9;79JJ-J4;039-18;213-JwW0U;1cV19cV195ZG
Barbarian- http://intothemists.com/calc/?build=;0437-0-kH-J084gJkJ0;9;49JJ-J4;049-18;213-JwW0U;1YBm7YBm78ko
This build requires patience and a general good sense of necro cooldowns to use effectively. This means knowing when its appropriate to leave DS, heal, and use utility’s intelligently.
How to play: There are 2 focuses to this build staying in DS for as long as necessary, and knowing how to counter burst damage / deal with condi’s since this is a low condi removal build.
Retaliation is Death Shrouds best friend. When your in DS you want as much retaliation up on you as possible, knowing how to appropriately apply retaliation is key.
DS regeneration ability tier:
1:Locust swarm
2:Spectral Walk
3: Spectral Armor
Make sure one of the above is applied before jumping into DS. Locust swarm will increase in effectiveness the more targets its able to hit granting more life force so this is your go to for life force regen, perfect for entering group fights.
Enter DS do your ds things then spam 1….I know….lame….but its for the best, when you run out of LF apply the next ability available and jump right back into DS (remember to apply retaliation before entering if possible).
Canceling DS before it runs out will give you full CD, letting it run out gives you no CD and you can jump right back in after filling some life force. So take care when deciding to leave DS because leaving to early can lead to a quick death.
With this build you want to get hit you want to take damage, but you want to make sure your in DS with one of the above abilitys with retaliation while thats happening.
Certain points and utlitys can be changed / moved. For instance removing the 10 in spite and adding it to curses and soul reaping for banshees / spectral mastery. I enjoy the retaliation in DS over banshees / shorter spectral cd’s but its your choice.
This is not a burst spec, this is pure attrition the more the enemy attacks you the worse off they are. The longer you’re around your opponent in DS the more damage they take via death shivers. The more condis on him the more damage you do.
Adventure rune / energy sigil combo is perfect for necro pvp and increases necro survivability dramatically. Know how to manage endurance via weapon swaps and heals. 100% endurance almost instantly is possible after double dodging. Knowing how to manage health / endurance is also a key component to this build. Stuff like Dodge weapon swap dodge heal Dodge Dodge DS is possible, while may be a bit overkill such endurance management can be the difference between life and death.
Something I’ve noticed about Vital persistance and this build in general, Life force flows really well with endurance often allowing me to exhaust my endurance in DS and waiting for life force to dry up and my endurance to fill right back up usually hitting 50% when life force fully drains allowing for another dodge in case i need it. Prior to the buff this was never really the case even with a similar build.
Hope you enjoy!
Blackgate Apexprime.enjin.com
(edited by Mindx.9610)