Axe auto still bad.600 range.

Axe auto still bad.600 range.

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Posted by: Zenith.7301

Zenith.7301

Still terrible damage. Only 2% more life force generation tied to an 8 sec cd channel people dodge.

Power build necromancers still have no ranged 900+ weapon option.

Minor traits that were bad like might at 25% health were still not changed. Same for jagged horrors or minion susceptibility to aoe.

Axe auto still bad.600 range.

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Zenith. If the patch leaks are true: Hybrid Axe

Deathshroud 2 -> 3 (buffering with Terror damage) -> 5 -> To keep them there

Axe 3 -> Focus 4 -> Well of Suffering -> Well of Corruption -> Axe 2

Combine that with the Axe trait, and either the ‘leaked’ burn trait or Closer to Death, that is incredibly strong.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Axe auto still bad.600 range.

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Posted by: Zenith.7301

Zenith.7301

Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?

Are you serious?

Axe auto still bad.600 range.

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Posted by: Iceflame.5024

Iceflame.5024

Lol wait for the patch first. I don’t see much info regarding stunbreakers and healing in DS in that “LEAKED” text. So yeah, just be patient for a few more days.

Axe auto still bad.600 range.

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Posted by: Tommyknocker.6089

Tommyknocker.6089

Leaked notes =/= reality.

Axe auto still bad.600 range.

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Posted by: TheMightyAltroll.3485

TheMightyAltroll.3485

Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?

Are you serious?

I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.

Contact me ingame for Necro, Ranger, Mesmer, and Thief advice.

Axe auto still bad.600 range.

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Posted by: Zenith.7301

Zenith.7301

Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?

Are you serious?

I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.

Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.

Axe auto still bad.600 range.

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Posted by: emikochan.8504

emikochan.8504

Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?

Are you serious?

I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.

Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.

But the game is balanced around point play, not free movement. spvp is way more balanced (if only because you can’t get ridiculously high stats + food + items)

Welcome to my world – http://emikochan13.wordpress.com

Axe auto still bad.600 range.

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Posted by: Zenith.7301

Zenith.7301

Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?

Are you serious?

I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.

Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.

But the game is balanced around point play, not free movement. spvp is way more balanced (if only because you can’t get ridiculously high stats + food + items)

Bullcrap. You can’t say a game format where lonbgow rangers and staff eles and hammer warriors don’t exist to be anymore “balanced” than the format in which they DO exist.

And quite frankly I see a lot more variety in group configurations in WvW, whereas every kitten time I queue for tpvp I happen to bump into a team with a mesmer and 2 eles.

And those “very high” stats are what allow my tough/vit/condi damage necro to thrive in wvw whereas I’m screwed in tpvp because I have to choose between toughness or vitality, instead of both as a class that gets trained 24/7.

Axe auto still bad.600 range.

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Posted by: Kravick.4906

Kravick.4906

Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?

Are you serious?

I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.

Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.

But the game is balanced around point play, not free movement. spvp is way more balanced (if only because you can’t get ridiculously high stats + food + items)

Bullcrap. You can’t say a game format where lonbgow rangers and staff eles and hammer warriors don’t exist to be anymore “balanced” than the format in which they DO exist.

And quite frankly I see a lot more variety in group configurations in WvW, whereas every kitten time I queue for tpvp I happen to bump into a team with a mesmer and 2 eles.

And those “very high” stats are what allow my tough/vit/condi damage necro to thrive in wvw whereas I’m screwed in tpvp because I have to choose between toughness or vitality, instead of both as a class that gets trained 24/7.

I know the Tough/vit/condi stats exist on ascended items, but I haven’t seen armor with those stats. What stats are you using on your armor?

Stuff goes here.

Axe auto still bad.600 range.

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Posted by: Zenith.7301

Zenith.7301

Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?

Are you serious?

I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.

Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.

But the game is balanced around point play, not free movement. spvp is way more balanced (if only because you can’t get ridiculously high stats + food + items)

Bullcrap. You can’t say a game format where lonbgow rangers and staff eles and hammer warriors don’t exist to be anymore “balanced” than the format in which they DO exist.

And quite frankly I see a lot more variety in group configurations in WvW, whereas every kitten time I queue for tpvp I happen to bump into a team with a mesmer and 2 eles.

And those “very high” stats are what allow my tough/vit/condi damage necro to thrive in wvw whereas I’m screwed in tpvp because I have to choose between toughness or vitality, instead of both as a class that gets trained 24/7.

I know the Tough/vit/condi stats exist on ascended items, but I haven’t seen armor with those stats. What stats are you using on your armor?

Vit/condi damage, no toughness but I put toughness jewels in it.

Axe auto still bad.600 range.

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Posted by: timidobserver.7925

timidobserver.7925

Eh, Axe damage is definitely low for a single target attack. Most classes have aoe weapons that hit 5 targets harder than axe hits one target.

It’s a real shame because the dragon’s jade axe is awesome.

(edited by timidobserver.7925)

Axe auto still bad.600 range.

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Posted by: Invictus.1503

Invictus.1503

I’ve said it before and will again. All axe needs is to be given Cleave. That would make me very happy and put it back on my weapon list.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

Axe auto still bad.600 range.

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Posted by: Blaine Tog.8304

Blaine Tog.8304

Axe autoattack is still bad, Zenith is still a habitual grouser. Nothing to see here.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.