Axe auto still bad.600 range.
Zenith. If the patch leaks are true: Hybrid Axe
Deathshroud 2 -> 3 (buffering with Terror damage) -> 5 -> To keep them there
Axe 3 -> Focus 4 -> Well of Suffering -> Well of Corruption -> Axe 2
Combine that with the Axe trait, and either the ‘leaked’ burn trait or Closer to Death, that is incredibly strong.
Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?
Are you serious?
Lol wait for the patch first. I don’t see much info regarding stunbreakers and healing in DS in that “LEAKED” text. So yeah, just be patient for a few more days.
Leaked notes =/= reality.
Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?
Are you serious?
I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.
Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?
Are you serious?
I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.
Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.
Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?
Are you serious?
I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.
Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.
But the game is balanced around point play, not free movement. spvp is way more balanced (if only because you can’t get ridiculously high stats + food + items)
Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?
Are you serious?
I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.
Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.
But the game is balanced around point play, not free movement. spvp is way more balanced (if only because you can’t get ridiculously high stats + food + items)
Bullcrap. You can’t say a game format where lonbgow rangers and staff eles and hammer warriors don’t exist to be anymore “balanced” than the format in which they DO exist.
And quite frankly I see a lot more variety in group configurations in WvW, whereas every kitten time I queue for tpvp I happen to bump into a team with a mesmer and 2 eles.
And those “very high” stats are what allow my tough/vit/condi damage necro to thrive in wvw whereas I’m screwed in tpvp because I have to choose between toughness or vitality, instead of both as a class that gets trained 24/7.
Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?
Are you serious?
I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.
Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.
But the game is balanced around point play, not free movement. spvp is way more balanced (if only because you can’t get ridiculously high stats + food + items)
Bullcrap. You can’t say a game format where lonbgow rangers and staff eles and hammer warriors don’t exist to be anymore “balanced” than the format in which they DO exist.
And quite frankly I see a lot more variety in group configurations in WvW, whereas every kitten time I queue for tpvp I happen to bump into a team with a mesmer and 2 eles.
And those “very high” stats are what allow my tough/vit/condi damage necro to thrive in wvw whereas I’m screwed in tpvp because I have to choose between toughness or vitality, instead of both as a class that gets trained 24/7.
I know the Tough/vit/condi stats exist on ascended items, but I haven’t seen armor with those stats. What stats are you using on your armor?
Yeah….and you will definitely land that dark path on a non-braindead guy? And he wouldn’t cleanse/teleport out of the root?
Are you serious?
I land Dark Path atleast 94% of the time. Also, if he does cleanse/teleport out of it, then I can simply capture a point or he’ll still be in my wells with one less cleanse. Oh, you’re probably thinking of WvW, the place that balance doesn’t exist in.
Yeah, because spvp is so balanced by unnaturally forcing people to sit over points, artificially inflating the value of specs like grenade engineers and bunkers where in WvW those specs are made moot because people can MOVE.
But the game is balanced around point play, not free movement. spvp is way more balanced (if only because you can’t get ridiculously high stats + food + items)
Bullcrap. You can’t say a game format where lonbgow rangers and staff eles and hammer warriors don’t exist to be anymore “balanced” than the format in which they DO exist.
And quite frankly I see a lot more variety in group configurations in WvW, whereas every kitten time I queue for tpvp I happen to bump into a team with a mesmer and 2 eles.
And those “very high” stats are what allow my tough/vit/condi damage necro to thrive in wvw whereas I’m screwed in tpvp because I have to choose between toughness or vitality, instead of both as a class that gets trained 24/7.
I know the Tough/vit/condi stats exist on ascended items, but I haven’t seen armor with those stats. What stats are you using on your armor?
Vit/condi damage, no toughness but I put toughness jewels in it.
Eh, Axe damage is definitely low for a single target attack. Most classes have aoe weapons that hit 5 targets harder than axe hits one target.
It’s a real shame because the dragon’s jade axe is awesome.
(edited by timidobserver.7925)
I’ve said it before and will again. All axe needs is to be given Cleave. That would make me very happy and put it back on my weapon list.
Axe autoattack is still bad, Zenith is still a habitual grouser. Nothing to see here.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.