Been away from the game for well over a year
Necromancer actually isn’t bad ingame. I’m not saying its design is well done (the opposite), it just fit nicely in the environment.
Full condition builds became insanely OP because of the introduction of Dhuumfire (which has been slightly nerfed recently), which has been a total fail in design, but allowed Condimancers to be decent in Tpvp.
Minions’ve been buffed, but actually the AI is gone bugged, so they’re unreliable.
Their design stayed the same since the release, nothing new.
They are somewhat reliable in spvp (AI issues still hinders them a lot) in power/semibunker builds revolving around Vampiric Master, but Minion Masters builds are often mocked as easy builds with low skillcap.. Lately a part of the community developed some deep hate for AI builds.
In Pve they’re usable, but will suffer from heavy AOEs and you won’t be running a top dps build.
Vampiric builds still aren’t viable.
For what remains… ANET temporizes, keeps boiling the same soup over and over and over just adding lackluster contents, applying quality of life updates or nerfing randomly the strenghts of various professions with ninjanerfs*, keeping the Warrior as their shiny Dev Toy.
*Has been incredible the nerf they applied to Putrid Mark, leaving it bugged in the tooltip for more than 6 months before declaring it was a legit change.
Imho if you want to try, then do it, but don’t expect anything valuable.
(edited by Luke.4562)
Thanks for this, Luke. I’m also coming back to the game after a year hiatus… Not sure how I feel about my necro – it seems weaker than before. I guess I will need to do some more research.
Necros have actually become significantly stronger, however is comparison other classes can do what necros do better.
The only thing necros can bring to the table that no other class can are fear chains.