Best MM weapon

Best MM weapon

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Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

I know that Staff is the best MM weapon , but what about the other set ?
http://tinyurl.com/mw4pqgj
Now I have dagger/focus as I belive that dagger is the strongest\fastest weapon along with its healing ( 2K ) , while the focus heals us and apply vulnerability on our foes.
Is a dagger better than a traited axe ? Is a traited focus better than a dagger ?

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

Best MM weapon

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Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

37 views and no answer/reply ?

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

(edited by The Demonic Spirit.3157)

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Posted by: Tutankhamun.3679

Tutankhamun.3679

I’ve always favored the axe

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Posted by: Bhawb.7408

Bhawb.7408

It depends on your build. I actually think Axe overall is going to give you better results in a tanky setup because A/F is huge vuln stacking, pretty much 100% cripple uptime, plus retal and a decent damage spike with Axe 2.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: vlad.3467

vlad.3467

this is the biggest problem for me

the choice between A/F and D/D.

A/F – good vulnerability stacking, regen, chill,cripple, retaliation and de-boon skills
D/D – blindnes, weakness, immob and a bit of extra healing

if not good in pure melee then choose A/F

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

In sPVP I would use dagger/warhorn in PVT gear. Use superior statistical bulk to engage opponents at point blank range, locking them down and letting the minions pile all at once.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

But the 2nd dagger skill is a lifesaver in critical situations !

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

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Posted by: Acceptable.7384

Acceptable.7384

in tpvp while using a necromancer, you won’t need to worry about have a dual dagger set due to fetid consumption, and consume condition, plus shadow fiend’s blind as opposed to deathly swarms. here check out the build thread i just posted.. and i you have any questions, ask me in game.

http://www.gw2build.com/builds/simulator.php#1.5.1.4.21.18.33.33.5.5.106.113.114.112.129.8.8.30.305.309.0.0.0.0.333.340.0.347.352.356.0.0.0.20.0.20.30.0

~Cryptographic

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Posted by: ronpierce.2760

ronpierce.2760

I run dagger/focus…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Plexxing.2978

Plexxing.2978

I prefer Axe/Warhorn. I find retaliation is a must. D/D didn’t improve my survivability at all. The movement lockdown was useless against so many people, due to skills or immunity, that I gave it up. The dagger 5 took so long to use that many of the buffs I wanted to remove timed out before the skill finally worked (often because of control effects). I was kited to death many times, unable to chase down my target to get it in range of auto attack. I’m thinking about giving Scepter/Warhorn a try, but for now I’m going to have to say A/W + Staff ftw.

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Posted by: ArchonWing.9480

ArchonWing.9480

Axe/focus. Both alone are clunky, telegraphed weapons that tend to be very annoying to use in any challenging fight. However, with minions to block your enemies, they become much more manageable.

Axe is very good because MM have to invest in spite tree, so take 10 more for axe training and stack vul/axe skills while minions tank for you.

Offhand, focus is strong, since regen on your minions can be helpful.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)