Best Weapon Choices for PvE
For leveling, I’d go:
Scepter/Dagger
Dagger/Focus
Get Epidemic, Spectral Walk, and WoC as your utilities.
<The Undead Lords>
Since 1994 – undeadlords.net
No, definitely make one of your offhands a warhorn. Even if the other skills on horn were crap, the swiftness would be worth it in sheer time saved, but both the AoE daze and the AoE cripple/light damage are decent abilities as well.
Don’t use staff until a bit later when you can trait for it and can avoid mashing 2-5.
Condition builds are fine and you won’t run into the stacking ‘issue’ often ensuring you;
a) don’t stack bleeds in large scale dynamic events – use staff/kill adds
b) don’t use condition duration gear, take traits only
c) don’t need run dungeons with 2+ heavy bleed players
I personally use the ‘cookie cutter’ cond pve spec and find it works perfectly fine in meta content
For levelling I would run axe/warhorn and staff with wells as:
a) scepter can’t damage objects
b) wells are freaking awesome when levelling
c) warhorn for speed boost paired with spectral walk for 100% swiftness uptime
While the endgame meta centers around power hyrbid and condition specs with certain weapons sets I would experiment with all the different combos and see what fits your playstyle
Viable sets include
Scepter/Dagger
Dagger/Dagger
Axe/Focus
Axe/Warhorn
Dagger/Warhorn
etc
Thanks a lot for the prompt responses all. I have quite a bit to look over here and decide what fits my style of play. Funny you brought up the mashing 2-5 manticore because that is EXACTLY the reason I wanted to deviate from the staff weapon in the first place.
Anyways thanks again everyone,
Chimpanthrax
Your weapon selection is fine. You don’t really need to worry about swapping weapons out later on into the game unless you get a full set of exotics for one specific build and then decide you don’t like that build anymore.
In all honesty the only combination that doesn’t make sense is scepter/warhorn. Other than that you can go to town.
S/I/F engineer Z/R/D guard