Best armor/weapon stats for DPS

Best armor/weapon stats for DPS

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Posted by: CylerCycle.2037

CylerCycle.2037

I run dungeons a lot and love PvE but I want this armor to work for WvW too. Stay zerker or go with something like Soldier?

30/0/10/0/30

axe/warhorn
dagger/focus

Should I change my build for dps?

Best armor/weapon stats for DPS

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Posted by: Zikory.6871

Zikory.6871

There are a lot of aspects to WvW, what do you want to do? Roaming? Your build is fine though personally I’d put those 10 points in Curses. Zerker will be fine but you’ll die often unless you’re really good. Necros tend to get focused (in my experience) If your looking to zerg, i’d mix in a healthy amount of soldiers/cavaliers/knights to get the desired amount of toughness/HP/damage. I’ve used 30/10/0/0/30 for both roaming and zerging and it will do fine. Also I’d suggest dropping dagger for staff if your in a zerg.

I’m a firm believer of people not being able to tell you what the right gear is in WvW. Personally I run a lot more toughness then others because I’m overly aggressive in zerg fights and tend to stick to the front lines. While others stay closer to the back lines and can afford more damaging stats. Find your play style and gear appropriately, I think gearing tanky then adding dps gear as needed till you find a sweet spot is a good way to go about it, though I have heard people say go the other way around.

Hope this helps.

[KnT] – Knight Gaming – Blackgate
Zikory – Retired Thief
Zikkro – Zergling Necromancer

Best armor/weapon stats for DPS

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Posted by: CylerCycle.2037

CylerCycle.2037

That sounds like a good plan! thank you

Best armor/weapon stats for DPS

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Posted by: jalmari.3906

jalmari.3906

zerker/valk mix or pure zerker with 30/25/0/0/15 or 30/10/0/0/30 is standard. You can also mix carrion/zerk/rampager to your liking and get some extra condition dmg from sigils/crit procs etc. if you pick a lot of curses.

dagger/dagger or dagger/warhorn or axe/focus pick 2

dagger/dagger makes use of dagger offhand to remove conditions and extra blind/weakness and #4 has nice synergy with blood is power or any other self-inflicting.

dagger/horn gets extra LF and dps and nice interrupt

axe/focus benefits from having a lot of boon removal, #3 and #5 will help with kiting.

You can actually pick very different gear sets but success can depend a lot how you play or what you fight.

Yes I left out any toughness gear by purpose.

Guardian 80 Necromancer 80 Ranger 80 Mesmer 80 Elementalist 80 Warrior 80