[Beta feedback] After playing 8 hours testing
Whats happening is that every tick of F5 is actually counting as a Shade skill use.
If I have a Shade on a target and use F5 each tick will proc the Shades. So if you have Dhummfire and say Unyeilding Blast you will proc Cripple, Torment, Burn and Vuln on each tick.
Yes,I know that. What I’m saying is that a burning proc on F5 is a BUG.
Sure, sure, the part on the tooltip explaining what F1 does is clearly a bug. Clearly, this functionality magically appeared out of thin air, and was not coded in to specifically work this way.
In reality, the sand shades not applying Dhuumfire on use of F5 is the default behavior on skill implementation. A designer had to go in there and specifically ensure that Dhuumfire works on all shroud skills.
Totally a bug, sure. Just like characters jumping when you hit the jump button is clearly a bug!
Iv now dueled multiple old and new classes for 5h straight and useing Deadshot Iv as Scourge had an insane win ratio. Vs all but Spellbreaker Id say I have had 90% wins. I really enjoy the build andchallenge of the Scourge NOT relying on a Shroud to save u.
Its much more skillbased and the area control + AoE dps is really kitten strong. I went back to Demonic Lore and 3 shades (needs practice but is better period)
Combo with Elite + Desert Shroud (may change) + Sadistic Searing is lovely to use
Servant of Dhuum
Yes,I know that. What I’m saying is that a burning proc on F5 is a BUG.
Sure, sure, the part on the tooltip explaining what F1 does is clearly a bug. Clearly, this functionality magically appeared out of thin air, and was not coded in to specifically work this way.
In reality, the sand shades not applying Dhuumfire on use of F5 is the default behavior on skill implementation. A designer had to go in there and specifically ensure that Dhuumfire works on all shroud skills.
Totally a bug, sure. Just like characters jumping when you hit the jump button is clearly a bug!
I thought the F5 pulse on the sand shades wouldn’t be affected by Dhuumfire. Technically,those pulses aren’t an “F1 ability”.
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]
Yes,I know that. What I’m saying is that a burning proc on F5 is a BUG.
Sure, sure, the part on the tooltip explaining what F1 does is clearly a bug. Clearly, this functionality magically appeared out of thin air, and was not coded in to specifically work this way.
In reality, the sand shades not applying Dhuumfire on use of F5 is the default behavior on skill implementation. A designer had to go in there and specifically ensure that Dhuumfire works on all shroud skills.
Totally a bug, sure. Just like characters jumping when you hit the jump button is clearly a bug!
I thought the F5 pulse on the sand shades wouldn’t be affected by Dhuumfire. Technically,those pulses aren’t an “F1 ability”.
I would agree that you wouldn’t think each individual tick would count as a skill usage. Which makes it all the most curious that it does work that why at the moment.
While it may well be a bug it would be a very strange one. Effects with duration are not something new to GW2 so why does this F5 have such a strange interaction?
It’s very possible that it was coded this way specifically because it deviates in such a specific way.
Thank you guys for giving me this information. As it stands right now I am on vacation and couldn’t play this weekend. Keep the information coming. If someone could test unholy sanctuary for me in a build that is some data I’m still missing. I need to know how all of this works before I can make a post on this subject. Much appreciate. If you can get me a video and describe your experience even better! Thanks in advance.
Thank you guys for giving me this information. As it stands right now I am on vacation and couldn’t play this weekend. Keep the information coming. If someone could test unholy sanctuary for me in a build that is some data I’m still missing. I need to know how all of this works before I can make a post on this subject. Much appreciate. If you can get me a video and describe your experience even better! Thanks in advance.
Unholy Sanctuary heals you during Desert Shroud’s pulses and procs Desert Shroud when you would die. Also, with Scourge equipped, Unholy Sanctuary requires 25% Life Force to trigger instead of 10% normally.
Under no circumstances is it remotely a good idea to equip it.
Can confirm: Scourge is AWESOME
Guys… I had no idea that Dhuumfire would work like this in Scourge. I REALLY hope it’s intended because my god…. the burns are in-sane. Parasitic Contagion… is…. insane….. even in sPvP.
Not only do you constantly burn people around you when you use your F-skills (because shades, including you, use the shade auto attack whenever you use any of your F-skills and this attack counts as F1, so…. you cause AoE burns whenever you use any of your shroud skills)… and your Desert Shroud pulses burns like crazy. I honestly don’t know if it’s intended but it’s… O_O. In sPvP, with Balthazar Runes, Scourge is actually very, very dangerous. I had moments where I popped Desert Shroud + the new Scourge Elite on top of a group of enemies and things just… died, on top of that, Parasitic Contagion heals were just… massive. Sadistic Searing + Demonic Lore, try it
YouTube Channel
Thank you guys for giving me this information. As it stands right now I am on vacation and couldn’t play this weekend. Keep the information coming. If someone could test unholy sanctuary for me in a build that is some data I’m still missing. I need to know how all of this works before I can make a post on this subject. Much appreciate. If you can get me a video and describe your experience even better! Thanks in advance.
Unholy Sanctuary heals you during Desert Shroud’s pulses and procs Desert Shroud when you would die. Also, with Scourge equipped, Unholy Sanctuary requires 25% Life Force to trigger instead of 10% normally.
Under no circumstances is it remotely a good idea to equip it.
Thanks for that information. That is just awful. I was hoping that it wouldn’t have a cost which would make it a semi decent trait, but with that knowledge of that heavy of a requirement, it is just another aspect where the Scourge has Anti-synergy. Which is a kitten shame.
So I’ve tested the barrier scale and found out thaat healing power and vitality doing the same thing which increase the amount of barrier you get, I think one of the devs said one would make barrier decay slower while the other increase the amount. With Magi amulet(+900 vit +1200 Healing power) I get with Cascade about 3137 barrier. With Valkyrie amulet(+900 vit only) I get with Cascade 2225 barrier which is baseline meaning vitality actually do nothing. The decay is not slowing.
Did I missed something about Vitality and Barrier?
(edited by Sandrox.9524)
So I’ve tested the barrier scale and found out thaat healing power and vitality doing the same thing which increase the amount of barrier you get, I think one of the devs said one would make barrier decay slower while the other increase the amount. With Magi amulet(+900 vit +1200 Healing power) I get with Cascade about 3137 barrier. With Valkyrie amulet(+900 vit only) I get with Cascade 2225 barrier which is baseline meaning vitality actually do nothing. The decay is not slowing.
Did I missed something about Vitality and Barrier?
Barriers scale with vitality because the max amount of barriers you can have is half your hp. So more vitality means more max barrier.
So I’ve tested the barrier scale and found out thaat healing power and vitality doing the same thing which increase the amount of barrier you get, I think one of the devs said one would make barrier decay slower while the other increase the amount. With Magi amulet(+900 vit +1200 Healing power) I get with Cascade about 3137 barrier. With Valkyrie amulet(+900 vit only) I get with Cascade 2225 barrier which is baseline meaning vitality actually do nothing. The decay is not slowing.
Did I missed something about Vitality and Barrier?
Barriers scale with vitality because the max amount of barriers you can have is half your hp. So more vitality means more max barrier.
So vit affect the max barrier thanks.