Bleed that lasts less than 1 second.

Bleed that lasts less than 1 second.

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Posted by: Rennoko.5731

Rennoko.5731

This really did not warrant a new topic, but I found it interesting while testing with Melandru runes and a friend in SPVP.

If you have base condition duration, and someone is using melandru runes, your barbed precision bleed actually does zero damage when it procs alone. However like other conditions, if you already have one ticking for damage (like a longer bleed or a poison) it can deal damage if it happens to be active when that damage tick occurs.

Also, another interesting thing we figured out that I posted elsewhere is that Melandru runes reduce BASE duration, not extended duration. It has been posted in error all over the forums, but + condition duration cancels out – condition duration exactly. Tested using BIP and melandru runes in SPVP.

So if you run +100% duration, and they have -65%, you are still over your base duration at 135% total duration.

Bleed that lasts less than 1 second.

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Posted by: Softspoken.2410

Softspoken.2410

Also, another interesting thing we figured out that I posted elsewhere is that Melandru runes reduce BASE duration, not extended duration. It has been posted in error all over the forums, but + condition duration cancels out – condition duration exactly. Tested using BIP and melandru runes in SPVP.

Holy kitten.

The extent to which I’ve seen this stated as being the other way around is insane.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

Bleed that lasts less than 1 second.

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Posted by: Rennoko.5731

Rennoko.5731

Also, another interesting thing we figured out that I posted elsewhere is that Melandru runes reduce BASE duration, not extended duration. It has been posted in error all over the forums, but + condition duration cancels out – condition duration exactly. Tested using BIP and melandru runes in SPVP.

Holy kitten.

The extent to which I’ve seen this stated as being the other way around is insane.

Yeah I posted that rumor/false fact as well, commenting that it was a well tested and accepted fact, and figured instead of sticking my foot in my mouth, I should do the 15 mins of work to test it.

Turns out it was not correct…

Bleed that lasts less than 1 second.

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Posted by: Softspoken.2410

Softspoken.2410

Also, another interesting thing we figured out that I posted elsewhere is that Melandru runes reduce BASE duration, not extended duration. It has been posted in error all over the forums, but + condition duration cancels out – condition duration exactly. Tested using BIP and melandru runes in SPVP.

Holy kitten.

The extent to which I’ve seen this stated as being the other way around is insane.

Yeah I posted that rumor/false fact as well, commenting that it was a well tested and accepted fact, and figured instead of sticking my foot in my mouth, I should do the 15 mins of work to test it.

Turns out it was not correct…

Well, I salute you for actually finding out. It had actually been bothering me that -duration would be such a strong counter to +duration, but having them interact additively makes it a much more appropriate balance, imo.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

Bleed that lasts less than 1 second.

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Posted by: vinceftw.5086

vinceftw.5086

Hmm so lemongrass isn’t such a strong counter then? Is it worth using then, say on my mesmer?

Thanks for finding this out cool to know for my engineer

Elxyria – Engineer / Deluzio – Mesmer
Quickblade Vince – Thief
The Asurnator – Elementalist

Bleed that lasts less than 1 second.

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Posted by: manveruppd.7601

manveruppd.7601

Makes sense actually, thanks for posting

A bad necromancer always blames the corpse.

Bleed that lasts less than 1 second.

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Posted by: Rennoko.5731

Rennoko.5731

Hmm so lemongrass isn’t such a strong counter then? Is it worth using then, say on my mesmer?

It is still a good food for WvW, if you are built around sustain, or have lots of ways to deflect regular damage, or if you have bad condition removal. I like it on my clerics/apoc mesmer build, but it just isn’t “immunity” to certain conditions in the right builds, like people were claiming.

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Posted by: Rennoko.5731

Rennoko.5731

Just an update here, and I posted this in general, but in case anyone was curious about how negative duration works against positive duration.

https://forum-en.gw2archive.eu/forum/game/gw2/Condition-duration-vs-Condition-duration/first#post2204523

EDIT: Linked over to new topic.

(edited by Rennoko.5731)