Blighter's boon scaling
And doesn’t match the tooltip!
they should put something like you get x2 boons and scale it up that way it would be so terrible
they should put something like you get x2 boons and scale it up that way it would be so terrible
That would actually be so gucci, even borken tho, Im quite sure theres plenty of builds that would abuse it so hard, but maybe not. Gonna think about it, but anyway the trait should still be reworked/buffed.
they should put something like you get x2 boons and scale it up that way it would be so terrible
That would actually be so gucci, even borken tho, Im quite sure theres plenty of builds that would abuse it so hard, but maybe not. Gonna think about it, but anyway the trait should still be reworked/buffed.
would not be so broken it’s only your boons after all and we got few protec, regen might ( we can get 25 so no problem here) swifteness and stability the only real offender would be well of power if timed right with a condi comb
Even at base scaling, it’s a decent trait. Chilling Victory and the Spite line go a long way to making it strong.
It’s just nowhere near as ridiculous as it was on HoT release (which was OP), and it scales terribly with healing power, so you see the best bang for your buck when you have none of it.
I still think this trait was great in the fact that it allowed allies to support us (while the shroud make it otherwise difficult), while its current iteration does not.
The best way (as I mentioned when the trait was nerfed) is to change from
- get healed each time you get a boon
to
- get healed every few seconds depending on the number of boons currently on you (up to let’s say 5 boons).
this way there is a limit on the max regen you can get but you still benefit from allies help (since our own boon generation is low).