Greetings fellow necromancers. I had an idea to lay out our traits the other night and then assign them grades according to their usefulness. Some of our traits are basically givens or necessary for most builds; some are specific to certain builds; and some, well, some are⦠well, worthless. What I would like, is an honest, straightforward, realistic discussion about our traits. Obviously, I will give you my opinion, and you can tear it apart, shark style. I grade these scales taking into consideration their level (i.e. adept vs. grandmaster), their usefulness, and to some degree in comparrison with other classes. Ok, so without further ado, here are our Blood Magic Traits. These are not my favorite traits and I have a hard time going into blood magic for anything but builds focused on the dagger or well boming for well cooldowns. The rest is poop imo. Sorry
Minor Blood Magic traits (I won’t call them BM traits because BM means Balve Movement, or taking a dump, and well, it seems almost relavent doesn’t it?)
Adept – Full of Life: Gain 5 seconds of regeneration when your health reaches 90% (30-second cooldown). Ok, heath reaches 90%, WTH will regen do for me there. How about 50% health. That makes sense. 90% health? Blah, D grade. Give me a break.
Master – Vampiric : Siphon health whenever you hit a foe. Ok, interesting. Siphon health whenever I hit a foe? Scaleable with healing? No. Not really. I give this a D. Maybe its my misunderstanding but this is just…. blah. 10 hps or something for a hit? 10 hps when i have 28000? WTH is that? No. D.
Grandmaster – Blood to Power: Deal 5% more damage while your health is above 90%. Ok. this might be good for pve, when one hit does not slap you below 90% hps. Come on, this is our grandmaster blood magic trait? more damage when I have more health? So, for example, I run 25000 hps (just hypothetically speaking), and I get hit for one cloak and dagger, or one warrior greatsword 3, which usually is about… 2500 to 3k dmg, which not only hurts, but effectively renders my grandmaster trait.. USELESS> I give this a D.
Adept – Dagger Mastery: Dagger skills recharge 15% faster. Ok, this is a decent trait, and good if you’re running dagger in a condition build, or a power build. I find it helpful, though its in the blood trait line and not the power trait line, ok, so, I give it a B.
Adept – Bloodthirst: Siphoning health is 50% more effective. WHen I first read this, I was like, kitten 50%! wow, this rocks. well,,,,, not really. Oh, it is 50%, and oh, yo have to select it if you want your siphoning to be anything noticeable, but lets face it, 50% of crap is just 50% more crap. Maybe it adds up, if you get some get through a siphoning or if you OVERSTACK healing, but in my opinion THIS SHOULD scale much better with healing power. Come on, give us something for an attrition build. Over time we get weaker, not stronger. I want to give it a D- because it should be better in general. That said, it is one of the only skills that leans towards attrition, thus i give it a C+. Work on our siphoning imo.
Adept – Mark of Evasion: Leave a Mark of Blood when you dodge. Alright, not that bad, mark of blood, gets bigger if I go with DM II. Not all that bad. Its a basic, solid choice in the adept line. I give it a B.
Adept – Ritual of Life: Create a Well of Blood whenever you revive an ally. Hmm, I have to say , I have never chosen this, because I just don’t think that well of life is goign to do squat in WvW, and in PvE, I am not reviving anyone but stupid dead quest mobs. Thus I give it a C-.
Adept – Vampiric Precision: Siphon health whenever you critical hit. This is decent, if done right, but what irritates me is that it is in competition with bloodthirst, and in order to make siphining and stealing health effective, you need vampiric percision with bloodthirst. Still, it does not scale well with health and thus frustrates me. I give it a B-.
Adept – Transfusion: Life Transfer heals nearby allies. SOrry, never used it, and Don’t have any experience with it. I will leave this one up to other, but because I don’t use this skill, I give it a C-.