Blood Magic - Siphoning

Blood Magic - Siphoning

in Necromancer

Posted by: TheDevice.2751

TheDevice.2751

Here is an idea:

Bloodthirst – Siphoning health is 40% more effective and 80% more against bleeding foes.

So the change is decreasing the base bonus percent and adding the extra bit of siphoning versus bleeding enemies. This would make Dagger/Dagger and quickening thirst more appealing for necros.

That’s all :P

Edit: ok actually i’ll add more :P

You could say

Boodthirst – Siphoning health is 40% more effective and even more against bleeding foes.

The “even more” bit could be basing the bonus percent off the number of bleed stacks the enemy has. So for an example percent, say like 5% per bleed stack and only up to a maximum of 50% percent (only counting 10 stacks of bleed)

(edited by TheDevice.2751)

Blood Magic - Siphoning

in Necromancer

Posted by: Andele.1306

Andele.1306

What? Pumpkin? WHAT?

When life gives you lemon, ask if its from a anime or manga.

Blood Magic - Siphoning

in Necromancer

Posted by: nekretaal.6485

nekretaal.6485

The siphons need to heal us when we are in Death shroud. That they don’t work with our Mai. Class mechanic is a big reason why they don’t get used.

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