Blood to power

Blood to power

in Necromancer

Posted by: Yami.9035

Yami.9035

Hi necro community , i was looking at this :
https://docs.google.com/forms/d/1UTbrWPoLJjy8Iy6H7OWFScNhPIUj1zEnqLDDKslzxm4/viewanalytics

In the blood magic survey result I noticed Blood to power is not really appreciated .
As we know , blood magic is ( supposed to ) be a defensive tree . So what do you guys think about this :

Blood Magic 25 : Changed to " Necromancer Armor "

Each time you get hit you are healed for a small amount of HP and your foe take a small amount of damage .

I’m thinking about maybe 39 healing and 19 damage . No ICD .
I think it can be good for our survivability and especially in team fight .
When we are in deathshroud the values can be divided by two ?

Sorry if this idea had been already proposed . I’m just hoping for some love in our defensive abilities .

Blood to power

in Necromancer

Posted by: flow.6043

flow.6043

I’m thinking about maybe 39 healing and 19 damage . No ICD .

A better version of Vamp Signet? :P

It’s a good idea though.