Blood to power
I’m thinking about maybe 39 healing and 19 damage . No ICD .
A better version of Vamp Signet? :P
It’s a good idea though.
Hi necro community , i was looking at this :
https://docs.google.com/forms/d/1UTbrWPoLJjy8Iy6H7OWFScNhPIUj1zEnqLDDKslzxm4/viewanalytics
In the blood magic survey result I noticed Blood to power is not really appreciated .
As we know , blood magic is ( supposed to ) be a defensive tree . So what do you guys think about this :
Blood Magic 25 : Changed to " Necromancer Armor "
Each time you get hit you are healed for a small amount of HP and your foe take a small amount of damage .
I’m thinking about maybe 39 healing and 19 damage . No ICD .
I think it can be good for our survivability and especially in team fight .
When we are in deathshroud the values can be divided by two ?
Sorry if this idea had been already proposed . I’m just hoping for some love in our defensive abilities .
I’m thinking about maybe 39 healing and 19 damage . No ICD .
A better version of Vamp Signet? :P
It’s a good idea though.
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