Breaking down Necromancer builds

Breaking down Necromancer builds

in Necromancer

Posted by: Zelpheon.1087

Zelpheon.1087

(((((((((OPENING))))))))))) <———DON’T NEED TO READ
i have been playing ( and enjoying) my necro but some things just don’t fall into place when creating a build that said i believe some players envisioned certian things when they were creating their necromancer . through out this post im gonna be looking into some builds that are evident they should be adjusted or just taking a closer look at why they dont work as well as some of us would hope.

(((((((((((((ME SAYING THIS IS MY OWN WAY OF SETTING MY BUILDS))))))))))))
I would like to add before i start that they’re many different ways to set up your build and the examples i am using are solely my personal way of setting up the build i will try include multiple set ups but these are my preferences on traits

MINIONMANCER (focus on summons)

Build 1. http://www.guildhead.com/skill-calc#mcV9wG0xG0MscabMk

Build 2. http://www.guildhead.com/skill-calc#mcV9wG0xG0MscabMk
(((((((((((((IM SORRY BUT MINIONS AREN’T VIABLE AND I DONT FEEL LIKE THEY SHOULD BE TO MUCH DEPENDENCE ON THEM WOULD BE REQUIRED TO CALL THEM A MINION))))))))))))
the Minionmancer works its fun for leveling but it doesnt shine in a game where action and moving around are nearly always necessary their mech. is to simple and unskillful for them but as strong as a contrip ele. in all honesty if u look at any other class lets use warrior for example if u spec solely for banners sure you will do “okay” but you have better options to use its the same idea here. if u spec solely into minions u are sacrificeing so many other options with that said i am a big fan of minions but if u have minions you need treat them as minions not pets my point is if one dies so what? abuse them run them off cliffs not a big deal. use them to be expendable

MINION: A follower or underling of a powerful person, esp. a servile or unimportant one

PET: A domestic or tamed animal or bird kept for companionship or pleasure and treated with care and affection.

CORRUPTMANCER

Build 1: http://www.guildhead.com/skill-calc#mcV9ix9Mxmkb

((((((((((((CHiLL AND WEAKEN YOUR OPPONENT DIFFCULTY IN ANYTHING PAST 1V1 BUILD STILL IN THE WORKSHOP))))))))))))))))
This is a build i have been working on lately main goal of this build is to bring down the overall effectiveness of your opponent via chill, weakness and boon removal (possible poison still deciding) an bring them down to a powermancers level of play which is underwhelming compared to other classes but if u can get chill weakness and boon convert/removal off on any class really they become about as scary as a potato that said with the cooldown timers on some of necro abilitys anything past a 1v1 is nigh improbable of victory on pve side of things works amazing no complaints from me

((((((((GOT TO GO TO WORK WILL BE POSTING NEW BUILDS IN THE NEAR FUTURE SUGGESTIONS WELCOME ))))))))