Bug or Nerf? Life Transfer change
Wasnt this fixed a few patches back? Havent really been paying attention. But i remember seeing it in some patch notes. Might of been leaked fake ones though. So im not certain.
Intended change that they announced when they nerfed the “life force runs out, but if u get 10% lf before next 10s you can already jump back into DS” thing.
Sucks but now we can hope and focus on making the thing , all other traits and stuff actualy heal us in DS, so keep spamming puppy eyes if you see a red post
“life force runs out, but if u get 10% lf before next 10s you can already jump back into DS”
what??
Oh i was think of when you get knocked out of DS by taking damage and it continues to life transfer. Yes if it drains naturally it will cancel. That was an intended change from over a year ago.
Oh i was think of when you get knocked out of DS by taking damage and it continues to life transfer. Yes if it drains naturally it will cancel. That was an intended change from over a year ago.
No, they reverted that.
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-November-4-2014/first#post4537308
Death Shroud: Reverted a change that caused this effect to incorrectly cancel abilities (such as stomping) when the necromancer’s death shroud runs out.
If it’s back, it’s a bug. Life Transfer should not be cancelling just because you ran out of life force. If you manually left death shroud, it should cancel.
That said, I just did it a couple times yesterday. Didn’t have an issue.
EDIT: Today, on the other hand, it is definitely cancelling. Bug report time!
(edited by Drarnor Kunoram.5180)
Oh i was think of when you get knocked out of DS by taking damage and it continues to life transfer. Yes if it drains naturally it will cancel. That was an intended change from over a year ago.
No, they reverted that.
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-November-4-2014/first#post4537308Death Shroud: Reverted a change that caused this effect to incorrectly cancel abilities (such as stomping) when the necromancer’s death shroud runs out.
If it’s back, it’s a bug. Life Transfer should not be cancelling just because you ran out of life force. If you manually left death shroud, it should cancel.
That said, I just did it a couple times yesterday. Didn’t have an issue.
EDIT: Today, on the other hand, it is definitely cancelling. Bug report time!
I hope you’re right! gonna report bug ingame. however, stomping doesn’t cancel whenn runing out of LF so thats not connected.
Yep, submit a bug report…maybe we’ll get lucky and it’ll get fixed in 6 months.
Yep, submit a bug report…maybe we’ll get lucky and it’ll get fixed in 6 months.
But but they fixed US back to it’s miserable self under 24 hours…
The Dhuumfire thread
Yep, submit a bug report…maybe we’ll get lucky and it’ll get fixed in 6 months.
But but they fixed US back to it’s miserable self under 24 hours…
blegh shoulda paid better attention to the time stamp. my bad.
ANET: Think we’ll give you a heal and LF gainer?! Ha. You’re funny~.
(Thinking on the VI trait in Blood Magic.)