Shyamal- Asuran Necromancer | Varg Houtman- Norn Ranger
Nemo Randolf- Human Guardian
Title really says it all: I could use some build advice. I’ve been mostly running a minion master up to level 60 or so, but around that time I switched to speccing into wells. Not sure how I feel about them and I’ve been trying to figure out where to go from there now that I’ve hit 80.
I’d like to get to the point where I actually feel like I’m dealing damage as my current build feel like I’m just chipping away at enemies’ health. Which probably means speccing more into power/precision than I currently am. However, I’d also like to retain a bit of survivability, however, which would seem to suggest going toughness/vitality. I know I want my secondary weapon to be the staff but I have no clue as to a primary weapon.
Also, no idea as to what I’m doing with traits. I know what they do, just not what combos might work well together. Half the time I want 3 master traits from the same tree or some other incompatible combination.
So yeah… any help would be appreciated.
Wells are based off power so you need to go power based. Wells are usually close encounters and in PvE you can’t really kite while using wells, so the obvious solution is to go daggers.
I personally don’t think precision is that great for necros, we don’t burst very well anyways. So power/toughness/vitality is probably what you want I think. Traits would probably be the spite/blood/death lines and just play with those and see what you like.
Staff is a hybrid weapon so remember that, its half power and half conditions.
There’s a stickey about builds for Necromancer. But here’s one of mine.
http://www.gw2db.com/skills/calc/necromancer#6|17|1201|1197|9243|4205|1204|20|1592|2333|0|30|2325|2327|1235|20|1569|1566|0|0|0|0|0|0|0|0|0|0|0|0|28013|28033|49988|49988|49988|49988|49988|21023|48791|48791|48791|48791|48791|
My main is necro with over 300 hours.
Glass cannon to lvl 80 then experiment. Mobs are simply not threatening enough to warrant investing in defense, until you are level 80.
Go with something similar to BobJoeXXI build, but I would change the 20 pts of toughness trait into 20 points of Soul Reaping for “Marks grant life force when triggered” trait Find a decent staff, slam a damage increase on it, and it makes hitting with DS even stronger.
I’ll also add that the best gear stats, from my experience, are Power / Vit / Cond. Power has it’s place among many necro skills, DS scales with vitality, and Cond dmg is our go to damage source.
Power/Vit/Conditions is how I’ve been going with my gear choices lately, though I haven’t made much of a concerted effort to get gear (currently just using what I find).
I’ve seen the build guide, but since it’s all videos I haven’t really had the time to watch through them. I’ll give your build a try BobJoe.
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