Build evaluation: Power/MM hybrid
Few notes.
1: Blood Fiend is garbage, not worth taking, ever. Maybe after the spec changes, but not before, take Consume Conditions instead.
2: You are going “full” damage, but you have staff and axe. You will do basically no damage unless you are in DS with this setup. You need dagger, either drop staff and go D/WH A/D, or probably the better option and go D/WH and Staff, so you don’t lose the poison. All you lose by dropping axe is the 3 skill, which isn’t good enough to warrant not having Dagger’s immobilize chaining and damage/LF building
3: Shadow Fiend is kitten. I want to like the guy, but a 3 second activation time is awful. Flesh Wurm deals slightly higher DPS until Vampiric Master is involved, while being far more reliable at dealing it, and has a vastly superior active. Or, if you want the true yolo experience, bring Well of Corruption. I did this waaaaaaay back in the SOAC profession tournaments and kitten on a lot of people 1v1 and 2v1 with it, the damage is absolutely disgusting, and with dagger/bone fiend/tainted shackles you have like 11 seconds of chain immobilize.
4: For Runes go Pack. Boosts yours and the minions DPS, and probably go blood or leeching sigils.
(edited by Bhawb.7408)
OK thanks, I’ll try out rune, sigil and weapons changes.