Build for dungeon runs?
I’ve lately been running on my zerkernecro with two wells and a signet. And I really enjoyed the time I had as hybrid. I’m not that much into pure condition builds (such as rabid), as conditions are awful against structures plus if there are more condition-focused professions in the party, you hit the ceiling rather quickly. Also, the slow wind-up time is not for me.
Why I’ve been focusing on powermancer instead of hybrid? From my experience, hybrid is awesome against a group of mobs, but power builds go better against one target. And to alleviate that, I use marks or wells. Plus lich form hits like a truck, which is nice against bosses. Not to mention dagger auto and life blast.
I run full Apothecary with Marks and wells (I usually carry blind/vuln wells, as well as a Signet of the Locust just for permaswift – however, utils can be swapped as needed). It runs pretty well and with some luck, I usually go down last (that being said…).
EDIT: I run sceptre/dagger for dem condition removals and bleeds, and I run staff (of course). Sometimes I swap to D/WH if I need a couple stuns or immobilisers for pesky buggers.
(edited by Yobculture.5786)
Knights armor vamp runes zerker trinkets. 20/20/0/30/0.
d/d a/f sometimes staff. Consume conditions or if stacking use the heal well.then WoC WoS WoD. You can swap out the wod for something else usually spectral walk.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA