Bunker Necro build help!
I used to play minion-less bunkers before the big patch™. The big patch seemed to f*** over minion less bunkers I think. I tried a bunch but failed.
Tonight, I finally went to the dark side and tried the following minion build:
http://intothemists.com/calc/?build=-343Z;1kH-D0z3gI-K0;9;489A;0036237146;4PBZ520;0TsW6TsW66T
The results were spectacular, to say the least. For the first two games, I just went to an off point and held it FOR THE ENTIRE GAME WITHOUT DYING ONCE. I defaulted to staff and spammed the marks at my feet in case a thief showed up. When anyone showed up, I switched to dagger and attacked. Activate DS whenever LF is full.
For the final game, I was in whichever map has guild lords (Foefire?). My strategy was to go and get the off point next to the guild lord and then attack the guild lord. For the entire game, I only died once. I almost felt like I was trolling the enemy team. I mean, for 15 minutes I had 2-3 people going just against me and I only died once. I felt bad for them.
I won all three games. Then I logged out. It seemed like I would be pressing my luck to want to play any more tonight.
TLDR: I think that the non-minion bunker is not as effective post big-patch, but the minion bunker seems very strong.
I’ve been playing a MM bunker for a while, but decided to play around with an alternate build and this is what i came up with: http://gw2skills.net/editor/?vRAQNAoYWjk0QLNWTD+0A7NOsGKZAEyl8MBigMguCxwkC-TZRBwAbOEAlLDs4EAYd/BAPBAA
The first match I played after switching to this build, I got 195 points (10 behind the guy in first) and was able to move point to point (I know, I know, bunker necro shouldn’t move around) but I really like this build because it has pretty significant power with all that tankiness, particularly if you live long enough for the Sigil of Bloodlust to have full effect.
Sum up: Power-Tank with emphasis on well burst and shroud
I’ve been playing a MM bunker for a while, but decided to play around with an alternate build and this is what i came up with: http://gw2skills.net/editor/?vRAQNAoYWjk0QLNWTD+0A7NOsGKZAEyl8MBigMguCxwkC-TZRBwAbOEAlLDs4EAYd/BAPBAA
The first match I played after switching to this build, I got 195 points (10 behind the guy in first) and was able to move point to point (I know, I know, bunker necro shouldn’t move around) but I really like this build because it has pretty significant power with all that tankiness, particularly if you live long enough for the Sigil of Bloodlust to have full effect.
Sum up: Power-Tank with emphasis on well burst and shroud
Hi Vydahr,
I’m going to give this one a try! Fingers crossed…
Awesome I wish you luck! The biggest trick is to stay in/around your wells to get the most benefit. Use golem’s charge, then dagger 3, drop well of suffering and corruption, switch to staff and lay down staff 3 and 4 (weakness is nice) and then hit DS if you have enough life force and get those shackles on the enemy. You can burn down light armor classes pretty quick this way, and you have so much health and toughness that at that point, unless you get swarmed, you’ll kill them or chase them off of point.
Also, an alternate trick would be to do the charge and immobilize combo, drop Suffering and Corruption and switch to DS for that extra bit of power. All depends on what feels right to you. And, hey, if you come up with a different way to do it, let me know
(edited by Vydahr.4285)
Currently Bunker Necro is insane… Being able to hold the point from 4 to 5 players at once for 1 or 2 mins depending on how bursty they are. With a friend their staying in death shroud 100% of the time. Been actually looking for 4 necros to troll bunker with. Being unkillable when next to another player.