(edited by Holl.3109)
CELESTIAL might-stacking spectral power necro
Similiar to mine, I just don’t think the anything other than pure power amulets are worth it for a spectral necro, your build has alot of might which is cool but without energy sigils and sw it’s tough to disengage and I’m not even sure how much less squishy celestial is compared to zerkers since we aren’t a real boon heavy class.
I’ve been trying for weeks to make a celestial necro and you would not believe what build I found to be the best celestial build. It’s a strange signet necro with terror. But it still kind of sucks.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
Similiar to mine, I just don’t think the anything other than pure power amulets are worth it for a spectral necro, your build has alot of might which is cool but without energy sigils and sw it’s tough to disengage and I’m not even sure how much less squishy celestial is compared to zerkers since we aren’t a real boon heavy class.
I’ve been trying for weeks to make a celestial necro and you would not believe what build I found to be the best celestial build. It’s a strange signet necro with terror. But it still kind of sucks.
Yes i used yours as a template, thats why i asked
But i dont believe SW and dodging will get you out of sticky situations. Sure the teleport is nice but all they gotta do is turn around and continue the chase. And in such a little space (pvp map) you have a lot less open space. As a necro ive totally given up on trying to escape unless it’s a guardian.
And do you need boons for celestial? If so I didn’t get the memo.
Well look at the classes celestial truly shines ele, engi, warrior. Boon heavy classes, the eXtra boons make up for what celestial lacks in precision, damage, etc. Also healing power works well for those classes and it’s shyt on us. Your not really doing much condi damage aa compare to those classes. I’m pretty sure it’s well documented that celestial works best on boon heavy classes.
As for the swalk and energy sigils. Those extra dodges are so worth it. Drop those strength sigils for energy and you’ll notice how much better the build is, some of your other teammates can make up for the might you lost. With swalk and warhorn your swiftness uptime is unreal, as well as your juking. You will feel very very mobile, I even have a version that uses ogre runes zerker ammy and wurm instead of bip that’s pretty fun to play on certain maps also swaps out sigils of battle for fire, air, or generosity.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
I really like this build but I have a question about it: why reaper’s precision over weakening shroud?
Well look at the classes celestial truly shines ele, engi, warrior. Boon heavy classes, the eXtra boons make up for what celestial lacks in precision, damage, etc. Also healing power works well for those classes and it’s shyt on us. Your not really doing much condi damage aa compare to those classes. I’m pretty sure it’s well documented that celestial works best on boon heavy classes.
As for the swalk and energy sigils. Those extra dodges are so worth it. Drop those strength sigils for energy and you’ll notice how much better the build is, some of your other teammates can make up for the might you lost. With swalk and warhorn your swiftness uptime is unreal, as well as your juking. You will feel very very mobile, I even have a version that uses ogre runes zerker ammy and wurm instead of bip that’s pretty fun to play on certain maps also swaps out sigils of battle for fire, air, or generosity.
I don’t have any problem with precision or damage. 39% is just fine (109 in DS for 5 seconds than 89) and with 15 stacks at least my damage isn’t bad either.
But again a I said a lot of amulets work in this build. But Barbarian, celestial and knights are the best IMO. And if you want to take SWalk that’s fine I just really like grasp.
And I would not losing strength sigils because it allows you to keep up 10 stacks of might on both sets. Sure some more dodges are fine but I like to go all in with the might here.
I really like this build but I have a question about it: why reaper’s precision over weakening shroud?
Often I got a crit of and that allowed me to enter DS to fire that extra LB to down the enemy. I just like DS regen, and I’ve gotten used I it because I use it my power build. But eventually it all comes to down to preference, but I don’t think 2 seconds weakness and some bleeds are worth it.
I really like this build but I have a question about it: why reaper’s precision over weakening shroud?
Often I got a crit of and that allowed me to enter DS to fire that extra LB to down the enemy. I just like DS regen, and I’ve gotten used I it because I use it my power build. But eventually it all comes to down to preference, but I don’t think 2 seconds weakness and some bleeds are worth it.
Reapers precision also procs when in ds letting you stay in ds a little longer.
I just have a hard time seeing this build with celestial being more effective than it with zerkers or soldiers.
I have no problem keeping 10 stacks of might without strength sigils.
The whole point of the other classes using celestial is to have sustain while maintaining damage, this build sacrifices sustain for kitten damage compared to just adding walk energy sigils and zerker amulet that would allow for some sustain and much much higher damage.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
Also it would be nice to hear some other opinions on the topic of celestial necromancers and viability.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
I have had a celestial armor set with cheap Undead runes on it for a long while but am not convinced of its competitiveness. It is a generalist’s set – tanky, for sure, and not horrible at anything. Perhaps I need the celestial runes and trinkets to maximize its generality. Theoretically, its total stats should add up to better performance but I have more fun with rabid armor on a hybrid build using torment runes and sigil.
I plan to finish my ascended armor soon and may also craft more exotic armor to play with more runes and sigils. I have only been playing part time for the last year and took several months off so I am behind on a lot of the game.
This is a pvp build so let’s keep that in mind when making suggestions or critiques. The pvp builds use amulets and limited runes.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
I really like this build but I have a question about it: why reaper’s precision over weakening shroud?
Often I got a crit of and that allowed me to enter DS to fire that extra LB to down the enemy. I just like DS regen, and I’ve gotten used I it because I use it my power build. But eventually it all comes to down to preference, but I don’t think 2 seconds weakness and some bleeds are worth it.
Reapers precision also procs when in ds letting you stay in ds a little longer.
I just have a hard time seeing this build with celestial being more effective than it with zerkers or soldiers.
I have no problem keeping 10 stacks of might without strength sigils.
The whole point of the other classes using celestial is to have sustain while maintaining damage, this build sacrifices sustain for kitten damage compared to just adding walk energy sigils and zerker amulet that would allow for some sustain and much much higher damage.
If you can keep up 10 stacks that’s fine, but it’s keeping up 20 stacks that make those sigils worth it. 700 power and condi dmg is always good to have.
And like I said before, use it with whatever amulet you like, I’m just using celestial and seeing how it goes.
I only mentioned 10 stacks because that’s what you said you need the strength sigils to maintain.
That’s fine if you are determined to use celestial by all means do it but it’s probably not the optimal setup for a spectral might build.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
6/6/6/0/6 and DS healing fixes would bring celestial necro up to axebot level
- no healing and regen
- no natural might stacking
- best hybrid set is DS
- we need traits + 1x utility at least to be offensive
Celestial necro in pvp is not worth it.
In thinking 6/4/0/0/4
Basically a dhuum terror celestial build with might stacking.
Oh btw holl I was trying out spectral grasp instead of bip in the spectral zerkers build, I know you like it. It’s definitely worth a try for pesky rangers.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
(edited by NeXeD.3042)
In thinking 6/4/0/0/4
Basically a dhuum terror celestial build with might stacking.
Oh btw holl I was trying out spectral grasp instead of bip in the spectral zerkers build, I know you like it. It’s definitely worth a try for pesky rangers.
haha, yes i feel it’s been buffed in a passive way because they buffed pew pew rangers. Last soloq match was against 3 LB rangers. i grasped one but the others killed me
Was playing this build 4 months ago… and people used to kid me around lol.
http://de.gw2skills.net/editor/?fRAQRBIhdG1IHNl32YjtN83mYXogKAiODag5l6zYLyCA-TJRJwAU2fAwJBg7TA4XZAA