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in Necromancer

Posted by: Softspoken.2410

Softspoken.2410

Each forum has a community-run bug compilation thread. It’s not a secret that the one for Necromancer has run… Out of date. The original poster / curator of that thread (They Are Hashes) doesn’t appear to have posted for months, and the most recent edits to the main posts of said thread are about as old. I feel like there’s a lot of misinformation in the Necromancer forum regarding what is actually broken and what’s working, and I think the neglect of such a thread is only hurting the bug-testing process.

So I’m asking for volunteers now: does anyone want to start that thread again? If nobody steps up in two days, I’ll make and maintain it myself. After which I will try to bring over any bugs from the old thread that are 1) actually bugs, not suggestions and 2) still functioning incorrectly.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

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Posted by: lettucemode.3789

lettucemode.3789

I was thinking about doing this too, an up-to-date bug thread would be very helpful. I am willing to help you out with testing each of the listed bugs in that thread and starting a new one.

Sanctum of Rall
Builds: Facemelter Watch The Health Bar

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Posted by: SupahSpankeh.8452

SupahSpankeh.8452

It’s a nice idea, but I think the original list was something of a placebo.

We all put a lot of effort into cataloguing the bugs we found, and indeed testing them, only for ANet to fix a pathetic handful and not in an order we found particularly good.

I don’t believe we’re discovering bugs ANet don’t know about. Either:

a) ANet really don’t know their own product or have acceptable QA testing

b) ANet knew all along and thought if they could get the community to “join in” they’d buy themselves some time before some players ragequit

Given the simplicity and obvious nature of the bugs, and the fact we’re dealing with professional developers, I’m going with b).

Mad Skullz | 80 Necro | Piken Square

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Posted by: Softspoken.2410

Softspoken.2410

I was thinking about doing this too, an up-to-date bug thread would be very helpful. I am willing to help you out with testing each of the listed bugs in that thread and starting a new one.

This would be much appreciated!

It’s a nice idea, but I think the original list was something of a placebo.

I don’t believe we’re discovering bugs ANet don’t know about.

The purpose of the list isn’t just to notify the dev team of what is / isn’t working, it’s also to notify players of some unexpected effects or traits that are simply non-functional. Right now, that list is doing a huge disservice because of its inaccuracy. For example: this post by Aboriginal. As far as I can tell, Plague Signet works fine, but it still caused confusion due to its inclusion on that list.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

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Posted by: Cerbeius.7129

Cerbeius.7129

Or the bugged tooltip of Signet of Locust.

Problem is that people have this urge to create a new topic instead of reading a sticky post.

Lady Cerba, Ascalonian Priestess of Grenth

- Piken Square, [REN][DKAL]