Can´t choose
In a PvE dungeon team:
- Thieves can add some combination of melee cleave damage, the ability to skip content quite easily via extensive stealth, a projectile blocking skill, and great access to blind to control any non-champion / non-boss mob.
- Necromancers can add extensive control conditions to groups / bosses (weakness, chill, poison) can now do fairly well at single target direct damage, make passable group healers, and tend to be incredibly durable between their high vitality and death shroud.
To my knowledge, the current meta doesn’t really want thieves or necromancers when playing at the highest levels possible. That said, I’d worry about what people need at the highest level possible when you actually get there, not before. And until then, they can be pretty great.
It’s pretty obvious, and nobody’s impressed.
Both are just as viable in pve, for pvp both are currently just as annoying (necros in condi burst factor and thieves in stealth, only that necro dont stay annoying the better you get, again currently), as a thief you dont really have a lot of different playstyles (evade, permastealth and the very rare venom-share thief that is a endangered species since we/they are the only kind of thief that helps a party), but as a necro the difference in playstyle efficiency is minimal (you might be a melee well bomb or ranged pressure condi and youll do pretty much the same), only that minion masters are like that cool friend who always brings that one fat kid with him like on a dogs leash about that you heard that he is smelly and ugly and a terrible person, but it turns out he is just sometimes annoying and generally a polite person with bad table manners that would ruin a birthday party – this goes with minions being generally ok, but sometimes kinda annoying for some mechanics and can ruin a boss fight that depends on target count.
Overall id say make a level 1 of each, go to the mists and test builds/derp around with the golems on the upper left corner of the map and pick what you like more.
Edit: forgot WvWvW – Thief = ars€hole (camper), Necromancer = €ockblock (keepblock)
(edited by Andele.1306)
Go with a warrior. They’re next on the buffwagon list.
That aside, I haven’t leveled a thief yet. My disdain for their cheap tactics in WvW keeps me from rolling one. Though I did roll a level 2 thief for hotjoin PvP and they are super easy to stomp people with.
I do have a level 80 necro and I’ve found him to be really good for PVE and WvW. The recent changes make them respectable for WvW roaming as well.
(edited by Thedenofsin.7340)