Can you answer this
Well the jagged horrors hit for about 200 each and apply bleed. If they ever repair minion AI, with the flesh golems knockdown and the potential burst of bone minion sacrifices it could be problematic to have that many jagged horrors running around.
Problem for them being there? Or you think it will be too much dps? Is the 200 calculated after taking toughness into account? Also if I remember their bleeds don’t benefit from our +condition. Correct me if I am wrong. So I wouldn’t think it would increase dps too much. Tho I do agree that minion AI was better we might see a huge difference in dps without any other changes being made.
Err I apologize Im not sure if I am being a bad monkey or a smart one -_-
Thx for the honest answer. You are probably right about that, it being too much of a drain. But then I guess I would argue: let us keep one active with no degen. Think it would fit the trait where it lies being the first 5 points in the death tree.
I could totally dig a perma arrow catcher with potential bleed stacking.
As far as topics with 0 replays go. My Change Death Shroud and Change to Spectral Wall has 0 lol.
I have not used minions since level 40 or so, when I figured out they were complete garbage. I think the kitten jagged horror should not degen health. What makes me mad is that it still degens health when its friggen dead and keeps my in combat. Talk about kittening us further… thanks ANET.
Speaking of kittened, I rarely see Necros using signets (useless), nor do we use half of our utility skills because they are situational. Wells are some of my favorite skills, but i hate their long cooldowns, and the best wells, have the longer cooldowns.