Celestial Amulet

Celestial Amulet

in Necromancer

Posted by: Troll.4237

Troll.4237

Anybody else enjoying this amulet in pvp after the feature patch?

Celestial Amulet

in Necromancer

Posted by: displacedTitan.6897

displacedTitan.6897

Lovin’ it!

/15 char

Celestial Amulet

in Necromancer

Posted by: Troll.4237

Troll.4237

http://gw2skills.net/editor/?fRAQRAnY7djc00Sb1NO2wfbiahSqhA66MAmho/gSIFA-TpRBwAGOBAdOIAQOCA02f4bZAAPAAA

Heres what i just threw together, any tweaks you guys think would be beneficial?

Celestial Amulet

in Necromancer

Posted by: Brujeria.7536

Brujeria.7536

http://gw2skills.net/editor/?fRAQRAnY7djc00Sb1NO2wfbiahSqhA66MAmho/gSIFA-TpRBwAGOBAdOIAQOCA02f4bZAAPAAA

Heres what i just threw together, any tweaks you guys think would be beneficial?

I would not use scepter at all. You barely have any time to use scepter autoattack, i use a similar build. Switch scepter for staff. I invest 6/4/0/04, taking terror and increased fear duration as well as path of midnight. This build is pretty good in the current meta, 2 condi tranfer skills, CC full condi clear. Every spell will do some damage while being not squishy at all. Usually, you start a with staff, use all of your marks, then switch to axe for #2, go ds, fear #5 #2 if petclass #4, if not #1. Usually at that time your target should be close to 50% health so close to death kicks in, use your well, transfer skill if needed, axe #2.

If you insist to stick with scepter i would suggest to invest your last 10 points into blood magic for mark on dodge, adds easy bleed and healing, the 10 points in dm for condi removal upon ds entry arent really worthwhile as you will consume or transfer them anyway.