Changing the trigger for Plague Sending

Changing the trigger for Plague Sending

in Necromancer

Posted by: leasm.1279

leasm.1279

I have lost count of how many times my Plague Sending triggered just before Dagger 4 hits (while on the fly), or even by Dagger 4 itself (which is even worse).

Do you guys also have this problem? If so, any workaround?

Anyway, I believe changing the trigger for Plague Sending would be a great QoL improvement for corruption Necros. Any critical seems to be too random..

If you guys are interested, what can we suggest as another trigger for Plague Sending for Anet (something easy to implement so that we can see it soon)? I was thinking on the next auto-attack hit instead of any critical.

Changing the trigger for Plague Sending

in Necromancer

Posted by: Leila.7269

Leila.7269

The only thing I’d say is what we need a faster animation so dagger 4 actually hits more often when used at range in pvp. I don’t have issue with the on crit proc – you can either take the trait and build for it or not as a matter of choice.

Changing the trigger for Plague Sending

in Necromancer

Posted by: mazut.4296

mazut.4296

I think its so slow to be avoidable, but you are right. It miss most of the time and not because people intentionally dodge it…

Changing the trigger for Plague Sending

in Necromancer

Posted by: leasm.1279

leasm.1279

The problem is that increasing Dagger 4 speed will not solve the issue.

The issue is that Plague Sending procs when you’re already transfering your conditions, such as when Dagger 4 crits. I mean, there are a lot of times my Plague Sending procs when I already got rid of my conditions, thus wasting the cooldown. And to fix this they could just allow a more controllable way to proc Plague Sending (or at least avoiding it to proc from other transfering skills).

Changing the trigger for Plague Sending

in Necromancer

Posted by: Erzian.5218

Erzian.5218

The plague signet trait should not exist in the first place :|
I agree that necromancer kind of needed another condition removal that is not dependent on hitting your opponent but it should not have been a passive unavoidable condition transfer.

(edited by Erzian.5218)

Changing the trigger for Plague Sending

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

Yeah, Plague Sending is fun but not really well designed for such a crazy passive proc.

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