Chill Tank Condi Reaper MM build (3rd Edit)

Chill Tank Condi Reaper MM build (3rd Edit)

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Posted by: messiah.1908

messiah.1908

i would take blond bond – rise does bleeding so more dmg and healing
also settler amulet – more chill dmg around 600 per second
or viper both direct dmg and condi dmg but low armor so if engi left you without minions you can still pressure him with dagger dmg

Chill Tank Condi Reaper MM build (3rd Edit)

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Posted by: Dristig.9678

Dristig.9678

This seems like a really unthreatening build. How do you get kills? I’d imagine it makes more sense as a condi build.

Chill Tank Condi Reaper MM build (3rd Edit)

in Necromancer

Posted by: Dristig.9678

Dristig.9678

I think you are theorycrafting really hard. You gotta get out and play playa!

Though if I was theorycrafting I would probably use the shout heal since you took Augury of Death. I’d also switch to scepter since you are condition based now.

Chill Tank Condi Reaper MM build (3rd Edit)

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Posted by: Dristig.9678

Dristig.9678

What are you trying to accomplish with this build? Far point assaulter? Home node defender? Mid fight support? What?

It seems like you just focused on chill uptime and survivability but how does that help your team win the game? Chill alone is not going to win games. You have no escapes or stun breaks and are not going to be a serious condition threat.

I play builds just for fun too but this is approaching a Boot’s Bad Build.

Chill Tank Condi Reaper MM build (3rd Edit)

in Necromancer

Posted by: Dreaming serpent.5197

Dreaming serpent.5197

Funny how these things work. Check here for tips: http://metabattle.com/wiki/Build:Necromancer_-_Settler%27s_Minion_Master

Jake Demoni -Necromancer- “Please stop moa-ing me”