Chill doesn't effect initiative regeneration

Chill doesn't effect initiative regeneration

in Necromancer

Posted by: blitzkrieg.2451

blitzkrieg.2451

Will still get wrecked by thieves, but the elite does look decent.

Biggest counters I see are blind spam thieves ( still , always has been a problem)

and

Interrupt mesmers while in GS , they will simply kitten necros with the new changes theyre getting to interruption skills.

Tanbin – Ranger / Thief / Ele
Maguuma

Chill doesn't effect initiative regeneration

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Posted by: Softspoken.2410

Softspoken.2410

With any luck, neither will Alacrity.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

Chill doesn't effect initiative regeneration

in Necromancer

Posted by: Knighthonor.4061

Knighthonor.4061

Our only counter to Thieves in Reaper is to tank them out like normal. My Tank Necromancer main weakness been Thieves and other tanks. But hopefully the damage of Reaper can make up for that with my build.

Chill doesn't effect initiative regeneration

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Posted by: Sagat.3285

Sagat.3285

No I love necro but no chill should never affect initiative the movement reduction alone with other conditions can turn the tide. Your issue is with something else like no LF at start and slow cast times.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Chill doesn't effect initiative regeneration

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Posted by: StickerHappy.8052

StickerHappy.8052

No I love necro but no chill should never affect initiative the movement reduction alone with other conditions can turn the tide. Your issue is with something else like no LF at start and slow cast times.

The chill vs thieves issue affects all classes not just necros, it is just broken design. Even Mesmer’s power block does not affect thieves’ weapon skills..

Broken design is broken..

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

Chill doesn't effect initiative regeneration

in Necromancer

Posted by: Sagat.3285

Sagat.3285

No I love necro but no chill should never affect initiative the movement reduction alone with other conditions can turn the tide. Your issue is with something else like no LF at start and slow cast times.

The chill vs thieves issue affects all classes not just necros, it is just broken design. Even Mesmer’s power block does not affect thieves’ weapon skills..

Broken design is broken..

No everything affects DS look at it, while improvements might be coming DS is much more a hindrance than that. It’s not broken design they realized that and added weakness to PB, thief is king of mobility reduction of it is already strong especially with low cleansing and that’s why they have skills dedicated to remove them.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread