Combo Finishers?
Yeah. This has been discussed and suggested to death. Yet we havent seen a single finisher addition. Whereas classes like ele have seen numerous additions in various balance patches.
Yeah, we need more finishers pretty badly, it is really important not just from a strength perspective, but just design. Combos make the game more enjoyable. They’d also serve as a really good way to increase our sustain in a skillful way, poison/dark fields + finishers all have really good sustain applications.
If I find any other skills that should, I’ll update this.
-Vingam
Why is Life Blast always ignored? It behaves like a projectile, can be reflected, yet still no projectile finisher.
And since it’s supposed to be something special, a class mechanic, and is just so kittening slow, 100% projectile finisher would be appropiate.
Same thing with dark path.
Also, spoj is right: at this point pretty much every aspect of necro and its shortcomings has already been discussed multiple times. Since this game is so stagnant, theres no point to do it again.
Gunnar’s Hold
Eh, we’ve been saying this stuff since day 1 pretty much, no reason to stop saying the same thing at this point :P