Top 100 Solo Q for a full minute
Combo fields and finishers.
Top 100 Solo Q for a full minute
There was a relatively fresh thread about this under 2 weeks ago. Can’t find it for some reason. Yeah we definitely lack combo finishers, looking at the early beta build each of our marks was a blast finisher and there was a trait that made our staff #1 track the target(I would assume that was why it was designed to be this slow, so you could use the trait for it to be homing. With the current kit we have it’s just crap.)
Fully traited spectral wall is actually amazing, it has a 32 second CD with a 15-16 second duration(base duration is 9 seconds). Problem is it’s combo field is bugged….. it expires after the base 9 seconds and doesn’t have the combo field anymore for the extended duration from the trait which is a good chunk of 6-7 seconds……….. =/
Bone minions with the CD reduction trait are actually good blast finishers if you mostly summon them and then blow them up instantly. Problem is there’s a 3 second delay for the blast combo effect to take place after they exploded.
Bugs, they are ruining a lot of stuff from release. Unknown bugs are still being discovered from time to time as well.
(edited by Iceflame.5024)
I’ll look again, but didn’t find anything recent.
I agree with the examples you gave, Iceflame. I read on the wiki the location of the combo field is also bugged for Spectral Wall.
Bone Minions are too unreliable to be decent blast finishers: AI, slow moving, obvious for opponents in PvP, bugged, uncontrollable, …
They would be more interesting if the explosion skill was ground targeted.
I think these are important ideas to add to Necromancer viability, though.
Top 100 Solo Q for a full minute
Bone Minions should act like Mesmer clones when they are exploding, imo. Since getting them in one of our combo fields is so hard anyway, at least that way they would actually land their explosion more often.
(edited by Chesire.9043)