Combos. finishers...wish we had some
I agree. That is why I think Necro needs 2 new weapons; one for short range, heavy condition damage with a leap or pull closer (to compliment scepter’s long range), and a second one for long range, single-target dps with more projectile attacks as an alternative to staff’s weak dps and strong AoE.
Dark Path should also count as a leap to take advantage of fields, too.
I honestly dont know why axe isn’t 900 and dagger isn’t 600. But that said, horn 5 and axe 3 would be strong contenders for blast finishers.
I honestly dont know why axe isn’t 900 and dagger isn’t 600. But that said, horn 5 and axe 3 would be strong contenders for blast finishers.
You mean horn 4. I wouldn’t like blasting a smoke field to skip mobs, and then damage them and cripple = getting out of stealth lol :P
I honestly dont know why axe isn’t 900 and dagger isn’t 600. But that said, horn 5 and axe 3 would be strong contenders for blast finishers.
You mean horn 4. I wouldn’t like blasting a smoke field to skip mobs, and then damage them and cripple = getting out of stealth lol :P
I certainly understand where you’re coming from, but I’d much rather run the risk of hitting something with locust than waste an AE daze just to blast a field. Honestly, the only reason I mentioned warhorn at all was because the other classes get blasts on theirs.
I agree horn should have a blast finisher, but you know, as I said. Necromancers are terrible enough in dungeons and not that terrible in wvw/pvp
Warhorn 4 makes more sense as a blast anyway. It actually looks like a blast. Whereas 5 doesnt. And as Subli said it would be pretty terrible for a blast to be unusable for a certain type of field.