Condi Necromancer

Condi Necromancer

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Posted by: Azsune.7946

Azsune.7946

I have been running around as a Condi Necro in PvE for a few dungeons and fractals now. I have been able to get 7k ticking bleeds on boss fights (over 5k is average 7k is just the highest I’ve seen). At first I thought we were screwed and power builds were the only option. But the condition damage changes have actually been really nice. I have been able to hit 40 stacks alone.

The thing that makes it so strong is the fact that lingering curse still allows you to go over 100% bleed duration. This does not stack linear. So when you have a 5 second bleed on scepter one it is now a 20 second bleed. Scepter 2 is a 28 second bleed. With the 20% from the first trait in curses the Krait Runes and Super Veggie Pizza you can hit 101% bleed duration.

The Build:
http://intothemists.com/calc/?build=-30;3kHVF0m3RI-K0;9;4697;0037158138;41K0-K7J4JH8_JH8_X0Fpc6;03tYu8293eSXX2c3k9F51Wc7B1;9;9;9;9;9;9-V6s5c

You may notice I did not take Terror. This is because Blood is power on a 20 second cool down is just amazing. On top of that it gives you a 2 stack of Torment for 13 seconds that you can transfer back to the boss which will add up to a lot more damage then fear would of. I also did not take Dhuumfire. Well it is a fun trait sitting in death shroud longer then casting 2 and 5 lowers your bleed stacks by a lot.

For Blood Magic the 33% reduced cool down on dagger 5 combined with the small group damage increase and healing of Vampiric Presence make up a lot of damage and you can dodge roll every 8 seconds to put a mark of blood down another 2 stack of 16 second bleeds.

In Spite Spiteful Talisman gives a small increase to damage and allows you to use focus 4 more. With vulnerability increasing condition damage this is a nice little damage increase. Spinal Shivers is always a nice trait and on the few mobs that do put boons up it helps remove them for that 5% bonus. Close to Death and Signets of Suffering are both good choices. But Close to Death just does more damage output.

I have been having fun with this build in PvE I am not sure if it is as good as power. But it does have a lot of damage and I enjoy it. Feel free to make suggestions. This is the first time I’ve posted a build.

Edited Build:
http://intothemists.com/calc/?build=-30;3o2WF0m3RI-K0;9;4697;0036158138;41K0-K7J4JH8_JH8_X0Fpc6;03tYu8293eSXX2c3k9F51Wc7B1;9;9;9;9;9;9-V6s5u

(edited by Azsune.7946)

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Posted by: Tim.6450

Tim.6450

Have you considered taking the signet trait and switching Consume conditions for signet of vampirism? The might is certainly nice and scepter is not what yu call high damage. The loss of blind is also great for your dps.

EverythingOP

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Posted by: Azsune.7946

Azsune.7946

I have thought about it and the blind is annoying. But the bonus might just goes to waste. In my normal group I’m almost always at 25 might. But I have not tried it out yet.

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Posted by: Knaifhogg.5964

Knaifhogg.5964

I did a few Fractal runs (lvl 40 and 50) today with a condi team and it was really fun and enjoyable, it didn’t feel super slow and with the transfusion trait you could save party members from “if you’re downed you’re dead” situations. We didn’t have any guardians, mesmers or warriors but it went well. Tons of blind and chill, tons of heals, the might from Blood Is Power is just lovely. Cliffside fractal was super easy. Epidemic!

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Posted by: Azsune.7946

Azsune.7946

25 stacks of bleed. You can go way over 25 stacks of bleed. I just did the Harpy fractal alone to see how many bleeds I was actually doing. I hit 35 at one point.

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Posted by: Afya.5842

Afya.5842

I like blood bond with signet of suffering. Would the might from blood bond & plague sending make up for dagger5 (quickening thirst)?

(edited by Afya.5842)

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Posted by: Rym.1469

Rym.1469

I guess Thirst is good for couple reasons:

1. It frees up your bar in situations when you have no swiftness uptime from Locust Signet (Open PvE for example). So you may take SoS or CPC.

2. It works nicely with reduced CD on Blood is Power

3. It allows you to stack more bleeds

4. Blind will work with Chilling Darkness and Chill can proc more Vulnerability from Bitter Chill if you take it.

So in general, just more goodies.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Zalavaaris.5329

Zalavaaris.5329

How are you stacking that much? Im getting 28 when I peak and it goes back down to 24

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Posted by: Rym.1469

Rym.1469

@Lopez, Bitter Chill will be better if your group doesn’t stack 25 vuln all times already anyway. Otherwise, Talisman.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Azsune.7946

Azsune.7946

Scepter 2 dagger 5 spite blood is power return conditions back to them death shroud 2 and 5 can golem charge for another 16 secs of bleed and dodge roll for 2 more stacks. But it does take a bit of luck with the 33% chance on crit nerf to barbed.

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Posted by: Zalavaaris.5329

Zalavaaris.5329

is that your rotation? Do you start out with focus vuln?

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Posted by: Azsune.7946

Azsune.7946

Don’t really have a rotation its just all the bleeds. Normally pop blood is Power early to get the 1 min bleed off cool down sooner.

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Posted by: Rym.1469

Rym.1469

In Open World fights with Champions/Bosses and mobs assisting them you can slap in Parasitic Contagion, move into the range of Scepter 1 and start reading a book just pressing Epidemic on cooldown.

In many situations, with current broken burning, your DPS will vary from 60k to even 150k+ per second total. In combination with Parasitic, you won’t die from any AoE damage as long as you have couple targets to spread on so can pretty much AFK and out-dps any other profession. Beyond 3-4k HPS, I haven’t found a situation in which I’d have to move.

I can’t understand this logic. Parasitic in PvE will always be broken powerful with all the condis and stackable ones now. As long as there’re targets, it will outheal vast majority of damage boss or field can do.

So just tune it with PvP in mind – 15% and working in Shroud…

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Azsune.7946

Azsune.7946

After doing dungeons yesterday I think you guys were right with the signet mastery being better damage. Also switching out for signet of vampirism was nice. Was able to break 8k ticks in a fractal and getting over 7k more consistently.

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Posted by: Wisp.9725

Wisp.9725

I’m enjoying this build a lot. Thanks for sharing it.

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Posted by: Faction.4013

Faction.4013

Does the Flesh Golem “Charge” ability proc the 6-Krait Rune bonus?

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Posted by: Vortok.6975

Vortok.6975

I want to try this wvw/pve build: http://gw2skills.net/editor/?vRAQNArYWjc0QlN2ZDm3A/NOwFK5X317LsNDgWIu1dwIA-TVSBAB7pPAiDBA1K/a+IAYmSwIOBASr+TM7PAwDAAA-w

I don’t know if as a hybrid i absolutely need dhuumfire. I think i’m missing something.

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Posted by: tObiLLatioN.4501

tObiLLatioN.4501

Have you considered Rabid Gear for your Necromancer ?

Just made a slight modification to it check this out
http://intothemists.com/calc/?build=-30;3o2WF0G4RI-K0;9;4796;0138158036;4K7ZF;2JH8_JH8_k-Fqs6Z7-7Zydk9nep9seu9xe031Fc1g;9;9;9;9;9;9;0V6s5k

(edited by tObiLLatioN.4501)

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Posted by: RedSemaphore.1489

RedSemaphore.1489

any reason why you mixed sinister and rampager gears?
I always thought that the highest condi damage comes from full sinister?

is the dps from the extra crit chance + barbed + sigil of earth greater than having extra condi damage?